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Ren Idagawa Updated 10/25/08

Started by Jango, September 11, 2008, 01:39:11 AM

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Jango

September 11, 2008, 01:39:11 AM Last Edit: October 25, 2008, 07:54:40 AM by Captain Jack


After more than half a year, I've finally finished this project. This character is a huge departure from the Kirby characters I used to make, so I hope you enjoy it. Here's somethings to keep in mind:

This character is totally inaccurate to BBB: I hated the game's system and how weak Ren was compared to other favorites (such as Rouga, Senna, and Kunagi), so I tweaked his system and gameplay to my liking. If you're a huge Ren player, you might have to adjust your playing style a bit, especially if you're a fan of the versions after 1.02 (ugh)

THIS IS NOT REN HOEK FROM REN AND STIMPY: I know most of you know that, I'm just getting that out of the way since my last two character releases attracted people who thought the character was somebody else.

http://jango.piiym-net.com/

UPDATED 10/25/08

- B-Counter added. With one power level, you can interrupt an opponent's attack while guarding!
- Crouching Heavy Attack now has launcher properties. Jump canceling is also possible to allow aerial raves.
- Revamped Damage Scaling
- Fixed incorrect spark
- Changed Air Heavy's properties
- Added some palettes I made out of boredom

NEVAR FORGET

Jango


Jesuszilla



Just try to keep things peaceful.

Jango


Jango

Fixed an infinite and the damage dampener making attacks do zero damage. Patch if you don't want to download the main archive again.

http://jango.piiym-net.com/ren-patch.zip