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May 22, 2015, 06:31:25 AM

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Dee Jay has been released, and all Capcom vs. SNK 2 characters have been updated!

System Changes:
  • Added command buffering. HUGE thanks goes to Vans for the base system and the Dolphin emulator team for making an emulator with framestep!
  • Added AI. That's the main reason this update took so long. Everybody needed it, and I had to code it for everybody. I hope it leaves you sufficiently salty.
  • Switched to 1.0 officially. It's time people moved on.
  • Proper jump behavior.
  • Fixed bug in EX-Groove that always enabled air guard if Counter Movement was activated.
  • Proper turbo adjustments.
  • Removed all velmuls in system movements in favor of veladds, like Capcom always does.
  • F
Please credit wuwo if used.
You can find them in:

Downloads => Open source => Sprites => The King of Fighters 98: Ultimate Match

Downloads => Open source => Sprites => The King of Fighters 2002: Unlimited Match

13 May 2015 - Shizuo by Websta


Note: remove the localcoord in the def to play on 4:3 resolutions.
Hyde got an update as well.
Training now recovers out of custom states 'n shit
http://www.trinitymugen.net
Downloads→Characters→Websta
Because everything else I was working on wound up going nowhere, have this instead.



Also pictured: a character I'm probably not going to finish.

Next up? I don't really know. MUGEN and me haven't been getting along very well lately.

Get her at http://zerosennin.trinitymugen.net.

Enjoy.

~ZS

01 Apr 2015 - Evil Fei-Long released

hi

I'm releasing Fei-Long today because I'm not gonna be available tomorrow. He is made up to my current standards and specs.

I hope you enjoy




threeponesMUGEN => Downloads => Vans

PREPARE TO DIE
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Network Sites

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Zero-Sennin's Workshop