By DGO and myself. Special thanks to everyone for their assistance. Refer to ReadMe for info. Get him in my folder, along with updates for all my other chars. Aside from Mai, Poison, and Sagat. Which I'm still working on them. Overall the updates are misc stuff. Though one thing I feel I should mention is that for every char that has a wall bounce ability/attack, it now allows free juggling. This will remain the case for future projects as well.
Last Touhou character from me. The others will probably get sporadic updates sometime between the rest of this month and the end of March, mostly in the vein of loosening them up a bit more so that you don't need CHs to do all the really fun stuff.
Next up: Jun. After that, I sit back and update the 2013-2014 characters to utilize the reversal shenanigans that I worked out in Project LENSMAN recently. I'm probably going to move the "Arranged Characters" into the old characters folder soon, since I have no real motivation to deal with them as they are and would have to code them bottom-up to fit my new standards.
Keep your eyes on my Youtube channel or my twitter (@ZeroSenSuncust) for news about Project LENSMAN 1.1 and some other stuff like that
Merry Christmas! No new character yet, but Sanae gets the update treatment now with significant changes to her gameplay.
Sanae v2.0 - Revamped Defense System that includes fixes and new features. - New Super Portraits. - Improved combo system for greater combo ability. - Implemented damage dampener. - Goddess of Faith has the following changes: - Opponent will stay in knocked down state longer. - 50% Attack bonus decreased to 10%. - Removed 50% Defense bonus. - Helper/Projectile based attacks (except strikers) will now benefit from attack bonus. - Heavy versions of special attacks and some supers will behave differently in this mode. - Revitalizing Wind will have a shortened recovery time. - Revitalizing Wave will now spawn at opponent'