Trinity MUGEN

Other STUFF => Video Games => Topic started by: UHMEEEEBA on April 27, 2010, 10:04:03 AM

Title: Mega Man Universe
Post by: UHMEEEEBA on April 27, 2010, 10:04:03 AM
Link (http://www.joystiq.com/2010/04/27/mega-man-universe-trademark-filed-by-capcom/)


Could be anything though, an 8th spinoff, another compilation, Capcom just registering a potential name, or maybe they've decided to dust off whatever they started with Mega Man Scramble.
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: K.O.D on April 27, 2010, 10:13:21 AM
or megaman in a mass effect style game
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: Jesuszilla on April 27, 2010, 03:21:19 PM
Sounds like another shitty Battle Network type game.
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: UHMEEEEBA on April 27, 2010, 03:25:49 PM
Diet Network with Splenda?
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: UHMEEEEBA on June 15, 2010, 12:24:28 PM
More trademarks for Mega Man Universe showing up, even in Japan... (http://protodudesrockmancorner.blogspot.com/2010/06/mega-man-universe-trademark-shows-up-in.html)

That is to say the trademarked Mega Man Universe and not Rock Man Universe in Japan.

Given the fact that they are still doing this as of today and the announced a Mega Man X MMO awhile back (http://www.themmnetwork.com/2010/06/03/new-details-and-images-on-rockman-online/) and already gave that a different name I think it is a safe assumption the two are not the same thing. Didn't bother reporting on that one as the company doing it hasn't considered doing anything outside of Korea at this point.
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: Jesuszilla on June 15, 2010, 12:43:37 PM
lol korea


Wonder what this could be? If there's no Rock Man, I doubt it's a game, but then again...
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: UHMEEEEBA on June 15, 2010, 02:58:36 PM
It could have been oversight at the trademark office. I will remind you Capcom went out of their way to invite Mega Man bloggers to E3 this year, make of that what you will.
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: UHMEEEEBA on July 15, 2010, 06:19:07 PM
This could be for another game but I have a suspicion it's going to be for this one. Capcom Unity has released an image featuring both the classic series Mega Buster and X series X Buster, (http://protodudesrockmancorner.blogspot.com/2010/07/capcoms-charging-up-for-something.html) with the message they were charging up. Next week Keiji Inafune is going to announce a new game at Comic Con as well.

Of course this could just be Capcom trolling which would be unsurprising.

Mega Man Network approached Jgonzo about the image and only got a smiley as a reply. That's right the guy just sent them a smiley and called it a day.
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: Tyrannosaurus Reich on July 16, 2010, 11:42:53 AM
oh hey guys just posting this from capcom's blog (http://www.capcom-unity.com/jgonzo/blog/2010/07/15/announcing_mega_man_universe_for_xbox_live_and_playstation_network)

just thought you'd be interested
Title: Re: Capcom trademarks "Mega Man Universe"
Post by: Jesuszilla on July 16, 2010, 11:44:25 AM
trailer and LOL YES NES ARTWORK MEGAMAN (http://www.themmnetwork.com/2010/07/16/capcom-announces-mega-man-universe/)
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 16, 2010, 11:50:06 AM
Edited first post seeing how this is official now. I'd say more or my thoughts on the game, but again very busy.

I will say for those of you disappointed by the lack of a Wii Ware release... all two of you...

Quote from: UHMEEEEBA on August 18, 2009, 05:55:42 PM
You have to remember that Nintendo forces all Wii Ware titles to be at most 40 MB,

The PC version of Tales of Monkey Island is over 200 MB.

THEREFORE SHIT HAPPENED

You can still get the entire season on PC for less than what the remaining four episodes would cost you on the Wii, no really.

I can see why Capcom would not bother doing a Wii Ware release.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 17, 2010, 02:06:06 PM
Just so you know despite the fact all we have is a TEASER trailer there is a considerable portion of the Mega Man fanbase claiming this is the worst thing ever.

By the way among the Arcade cabinets in the start there's a Dark Stalkers one and Bionic Commando, make of that what you will.
Title: Re: Mega Man Universe
Post by: Jesuszilla on July 17, 2010, 09:36:14 PM
Morrigan will be the only one they do anything with...



Oh wait, it's Megaman and there's only one female robot master. Maybe we can hope for Victor or Demitri.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 18, 2010, 12:31:52 AM
Roll was playable in Powered Up you know.

If this game is Capcom's answer to Little Big Planet as some are theorizing I could see them reusing some stuff from that game due to its level editor and all.
Title: Re: Mega Man Universe
Post by: Jesuszilla on July 18, 2010, 01:20:03 AM
Roll is not a Robot Master.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 18, 2010, 10:38:01 AM
Was referring to the fact that Morrigan could still be in the game, you know the first point in your post not the second.
Title: Re: Mega Man Universe
Post by: Fusion on July 20, 2010, 12:49:07 AM
Basically from what I'm getting from all of the complaints that have emerged since the trailer...

Everybody's whining because it isn't Megaman 11.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 20, 2010, 01:05:12 AM
I haven't seen anyone complain it isn't Mega Man 11 Fusion. Which kind of makes snese seeing how Mega Man 10 just came out a few months ago. You must go to a weird site Fusion or something. I've seen the following many times on the boards and blogs I checked however:

Not Legends 3. Like how they react to every Mega Man game ever.

Not X9.

Not ZX 3.

Not Starforce 4. (Yes there are actually people complaining that)

The fact it's eight bit. (Despite no proof of it being 8 bit, and the fact there isn't a Wii version implies it isn't.)

The fact there is no Wii version (see my earlier post regarding why there probably isn't).

The fact there is no PC version.

The fact it isn't a retail release despite the fact that Mega Man hasn't done well in retail in ages. Hell not counting the portables I'm pretty sure the last retail console Mega Man game was X8 years ago and that tanked.

The mere fact it's a classic series game.

The presence of Arthur and Ryu.

Complaints about the game being clay motion... when that was just a teaser.

The inclusion of Mega Man 1 boxart Mega Man at the end, yeah people were complaining about that joke.

And then a plethora of complaints about the teaser trailer in general.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 21, 2010, 03:25:21 PM
Inafune answers some questions but chooses to remain cryptic as always. (http://protodudesrockmancorner.blogspot.com/2010/07/inafune-talks-mega-man-universe.html)

That aside this game is geared to people who played the old games but not necessarily 8-bit like MM9 or MM10 as he believes people would get bored of that. He does however state he does not think the franchise needs a reboot like has been happening to other retro properties these days.

Supposedly there will still be more concrete details later in the week.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 22, 2010, 07:58:19 PM
Inafune still talking in circles, nothing really important. (http://www.themmnetwork.com/2010/07/22/notes-from-capcom-2010-and-beyond-at-comic-con/) Did mention another often requested Mega Man game is in the works though.

They also promised more information Saturday, but they just seem to be repeating the same things so I wouldn't expect anything.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 23, 2010, 01:22:55 AM
Alright everybody who uses the Japanese names, time to get your panties in a bunch!

Capcom of Japan has opened their website for Mega Man Universe. (http://www.capcom.co.jp/megaman_universe/index.html)

... not Rock Man Universe. In other words Capcom of Japan has officially adopted the western name.
Title: Re: Mega Man Universe
Post by: Jesuszilla on July 23, 2010, 08:16:45 PM
... So... Forte is Bass now? Or is it just for this one game?
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on July 23, 2010, 08:25:38 PM
Nobody knows on either counts. All we know is for some reason Capcom of Japan is marketing this game under the Mega Man name instead of Rock Man which as expected has annoyed a good amount of people.

I recall Konami trying something similar a few years back with Castlevania but it didn't stick.
Title: Re: Mega Man Universe
Post by: Fusion on July 25, 2010, 11:03:12 AM
"Able to play as the Mega Man of your dreams."

Right away, this gives me the idea that it's possibly a DIY Megaman game of sorts.  Level\boss\character creation?
Title: Re: Mega Man Universe
Post by: Fusion on September 02, 2010, 12:22:51 PM
I was right on some level (http://gamevideos.1up.com/video/id/31233).  Level creation for sure.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 02, 2010, 12:34:56 PM
Looks ok thus far for a downloadable title, but I could see a lot of people getting annoyed it's another 2d classic game. Those X and Legends fans are starting to get a bit obnoxious.

Edit: This has nothing to do with the game but might as well post it here, Capcom is doing another arranged CD. (http://www.themmnetwork.com/2010/09/02/capcom-announces-rockman-kai-arrange-shitemita-soundtrack/) And by Capcom I mean they're paying other people to do it for them.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 02, 2010, 01:01:10 PM
Double post because the IGN and Gamespot trailers have different footage than the one Fusion posted. (http://www.themmnetwork.com/2010/09/02/mega-man-universe-gameplay-trailer/)

The Gamespot one confirms that yes, you can play as Bad Box Art Mega Man.

Also of note throughout the three videos Mega Man uses Metal Blade and Quick Boomerang.
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 02, 2010, 06:38:47 PM
... I just want to play as Bad Box Art Mega Man.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 03, 2010, 03:50:46 PM
Official Japanese Website updated, using the magic of Photoshop on the image Mega Man Network has confirmed the involvement of the following: (http://www.themmnetwork.com/2010/09/03/mega-man-universe-site-updated-reveals-mega-man-2-cast/)

The entire Mega man 2 Robot Master cast minus possibly Air Man.
Cut Man, and possibly Guts Man.
Mega Man and Rock Man are separate models.

Protodude's blog (http://protodudesrockmancorner.blogspot.com/2010/09/mega-man-universe-screenshots-artwork.html) in turn shows off a screen of Bad Box Art Mega Man using Air Shooter, so yeah Air Man's probably in it and people just can't tell.

There's a few other characters shown in that image but they're too obscured to make out. One of which, directly behind Mega Man and to the left of Rock Man, has webbed feet like Bubble Man and seems to have eyes above his head. Toad Man normally has flat feet but that could easily be redesign of him.
Title: Re: Mega Man Universe
Post by: Jango on September 03, 2010, 05:43:08 PM
Arthur from Ghouls 'n Goblins. See I told you putting Arthur in a Megaman game wouldn't be too out of place.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 03, 2010, 06:04:51 PM
He was in the first trailer, which is why I didn't mention it.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 03, 2010, 08:17:01 PM
(http://img411.imageshack.us/img411/3058/toadmanuniverse.jpg)
(http://img7.imageshack.us/img7/5528/toadman.png)


(http://img534.imageshack.us/img534/3285/stonemanuniverse.jpg)
(http://img266.imageshack.us/img266/8074/stoneman.png)
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 03, 2010, 09:52:27 PM
CON
(http://i116.photobucket.com/albums/o19/Yesujira/converse.gif)
VERSE
(http://i116.photobucket.com/albums/o19/Yesujira/converse.gif)
SHOES
(http://i116.photobucket.com/albums/o19/Yesujira/converse.gif)
TWO
(http://i116.photobucket.com/albums/o19/Yesujira/converse.gif)
THOUSAND
(http://i116.photobucket.com/albums/o19/Yesujira/converse.gif)
FO'
(http://i116.photobucket.com/albums/o19/Yesujira/converse.gif)
FOREBAH
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 03, 2010, 09:59:05 PM
Capcom hints at a showing next week at the Tokyo Game Show as well, (http://www.themmnetwork.com/2010/09/03/mega-man-universe-at-tokyo-game-show/#comments) in the released screen shots...
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 05, 2010, 12:16:52 AM
Mega Man Network interviewed one of Capcom Reps about the game (http://www.themmnetwork.com/2010/09/04/mega-man-universe-details-from-pax/), here's some highlights of what the learned:

For starters the game has no Wii Ware version due to Nintendo's file size limitations, the same ones that made Tales of Monkey Island horribly compressed. They WANT to make a Wii Ware version but with things as they are now it's just not going to happen, and if memory serves me correctly that size limit is because the Wii can only handle running so much directly off of the system in which case nothing can be done.

The gameplay footage we have seen up to this point only represents one gameplay mode and is just "the tip of the iceberg".

The rep did not directly confirm a stage editor but strongly hinted at it and that customization is a large part of the game, so it's pretty much a given.

Hinted at a large number of playable characters, (someone noted yesterday with the group shot all the confirmed playables with released artwork were lit up, so possible those Robot Masters are playable ala Powered Up). Also the Mega Men have slight differences, BBA Mega Man can only fire two shots at once for instance. Note he did not say "All three Mega Men" so there might be a few more variants. There's certainly enough other Bad Box Art of Mega Man.

The new Mega Man design was inspired by Tron (the movie not the Legends character).

Hinted at influences from Mega Man games other than Mega Man 2, given Cut Man in the artwork this is pretty much a given.

A rough release date of Spring 2011.
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 05, 2010, 12:20:18 AM
With Street Fighter and Ghouls n' Goblins getting representatives, I wonder what other series may appear?
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 05, 2010, 12:33:44 AM
Quote from: UHMEEEEBA on July 17, 2010, 02:06:06 PM
Just so you know despite the fact all we have is a TEASER trailer there is a considerable portion of the Mega Man fanbase claiming this is the worst thing ever.

By the way among the Arcade cabinets in the start there's a Dark Stalkers one and Bionic Commando, make of that what you will.

So as not to make this post just a quote here's the other bad box art Capcom could draw from, if they decide to go that route.

(http://img840.imageshack.us/img840/7889/megaman2nesjaquette.jpg)

American Mega Man 2 Box Art

(http://img534.imageshack.us/img534/3357/megaman2boxeu.jpg)

European Mega Man 2 Box Art

There's also the one from the Mega Man 9 and 10 "box arts".
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 05, 2010, 12:45:47 AM
.... I just now noticed: what the FUCK is up with his foot in that American box art?


I can't believe I'm just now noticing this...
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 05, 2010, 12:48:21 AM
Well it's a left foot where his right foot should be and he twisted it in a horribly painful position.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 09, 2010, 10:10:59 PM
Gentlemen Capcom decided today to really talk about the meat of the game in advance of TGS so here it is. (http://www.capcom-unity.com/snow_infernus/blog/2010/09/09/mega_man_universe_gameplay_overview)

For starters the game does indeed feature a level creator and judging from the GUI it's a heavily modified version of the one from Powered Up. Powered Up's infrastructure mode is also returning so the level database is back too. Capcom is being cagey about there being more than Mega Man stage parts in this mode, perhaps some Ghost and Goblins stuff probably.

But the big meat of the announcement, as many were expecting but I was hesitant to believe Capcom would actually put effort into it, is a character customization option. For starters you can mix and max parts to gain certain effects, the examples they feature include Metal Man with Mega Man's head, Bubble Man with a Mets head and newer arms and legs. In addition you can also set the special weapons, a presently unspecified chip option and items (i.e. E-Tanks).

Weapons seem to have attributes, as the Leaf Shield is stuck with an odd Purple shield icon and Metal Blade with a slashing icon which really aren't representative of the weapons given what they've used in the past. That is to say weapons might be typed now or something, like Pokemon I guess.

Roll is sporting a new butt ugly design with a huge ass ribbon or Cut Man's shears repainted green, you decide.

The game is to be playable at TGS so expect more information there.
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 09, 2010, 10:15:26 PM
Icons make sense to me.


Roll's new look is WTF though. I think it's just the strange art style they decided to go with.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 09, 2010, 10:51:00 PM
Actually I'm pretty sure I'm right about the icons, the screen with Metal Mega Man (Megtal Man?) has him with three weapons, one is the green slash type, the third is a box that is yellow and green with a sun and a the green slash type (which is at least being used twice). Similarly Met Mega Man is using a weapon that is part water based and a magnifying glass which is blue and pink (Bubble Lead probably, the magnifying glass probably for weapons that crawl on the ground).

Now what any of those symbols mean is anyones guess but I'm pretty sure Capcom is putting the weapons into types for some reason, possibly to make weaknesses easier on their end. As as side note people are speculating if customization will effect damage taken, that is to say if Megtal Man and Metal Man got into a fight would it be Sudden Death?

If you want to see for yourself Mega Man Network has frigging huge versions of the screens in their article. (http://www.themmnetwork.com/2010/09/09/angry-mega-metal-man-is-coming-to-get-you-in-mmu-overview/) Also of note Bad Box Art Mega Man uses a gun like in the artwork.
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 10, 2010, 01:11:25 PM
... You know what I hope they don't do?
[spoiler]Add AZN Teenager Fan Film Mega Man and Fake Hair Roll.[/spoiler]
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 10, 2010, 01:50:15 PM
I'm in the minority but I'd rather they keep X/Zero/Legends/Battle Network/Star Force/ZX stuff out of this game personally.

Also hoping they bring back some of the characters from Powered Up.
Title: Re: Mega Man Universe
Post by: Fusion on September 10, 2010, 06:16:34 PM
Just very slight wondering here, but I'm thinking the parts you choose affect the stats of the Mega Man you create.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 10, 2010, 06:30:11 PM
That was sort of a given and what they said...
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 10, 2010, 07:06:48 PM
I just wonder what parts will affect it and how the system works.
Title: Re: Mega Man Universe
Post by: Fusion on September 14, 2010, 07:31:16 PM
Quote from: Jesuszilla on September 10, 2010, 07:06:48 PM
I just wonder what parts will affect it and how the system works.

Probably guaranteed that there is some "optimum configuration" that results in all stats being above normal.  And that every YouTube I AM A FUCKING n00b TO THE INTERNET BECAUSE I DON'T KNOW THAT n00b IS SPELLED WITH A ZERO AND PRONOUNCED "NOOH-BEE" will use that.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 14, 2010, 08:01:37 PM
Possibly but it'd probably be a fairly late unlockable like Mega Man C back in Powered Up, and even then you still wouldn't be able to everything with it.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 15, 2010, 08:52:48 PM
Early TGS footage (http://www.themmnetwork.com/2010/09/15/mega-man-universe-tgs-videos/), it's basically what we saw last week which I suspect they only released early to drum up hype. Wily is the tutorial guy for the stage creator this time around instead of Roll, which makes sense seeing how he's the one that makes the stages Mega Man goes through and all...

Anyways the game is to be playable on the TGS floor so I'd expect to learn a bit more.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 16, 2010, 02:30:27 PM
The thing that looked vaguely like Toad Man is Mega Man with Air Man's head and Bubble Man's legs. (http://www.themmnetwork.com/2010/09/16/mmu-promo-reveals-air-mans-mouth/) Oh well.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 17, 2010, 12:02:27 PM
As I've been suspecting for awhile, Mega Man Universe is built upon a Mega Man 2 remake. (http://protodudesrockmancorner.blogspot.com/2010/09/mega-man-universe-is-pretty-much-mega.html) That is to say this is Powered Up 2. And lo did the fanbase rage despite initially complaining the game wasn't Powered Up 2. Gog dam.
Title: Re: Mega Man Universe
Post by: Fusion on September 17, 2010, 12:04:07 PM
Who'd have thought that at the end of it all, it was a rehash?

Well, I guess that deconfirms having a charge shot.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 17, 2010, 12:05:28 PM
Yes because Mega Man couldn't unlock it in Powered Up.

Oh wait yes he could.
Title: Re: Mega Man Universe
Post by: Jesuszilla on September 17, 2010, 12:23:46 PM
I wouldn't doubt if there were other charge weapons like in 7.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 17, 2010, 12:25:44 PM
We also still know Cut Man is in the game so even if the "main" game is Mega Man 2 it's probably not all that is there.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on September 17, 2010, 01:00:07 PM
Update: jgonzo of Capcom Unity confirms that while the base of the game is Mega Man 2 there is still a lot more to reveal and accuses Protodude of sensational writing.

And Protodude and Capcom Unity used to be such buddies, oh well there go his future exclusives!
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on February 02, 2011, 08:06:14 PM
Capcom stated this game wasn't going to be dumped the moment Inafune left. Well now they claim they're still working on it, but they've changed it a lot. (http://www.themmnetwork.com/2011/02/02/mega-man-universe-undergoing-great-changes/) It clearly has fallen to the wayside without Inafune to run it, it would seem. Doubt it'll be finished any time soon now.
Title: Re: Mega Man Universe
Post by: DMK on February 03, 2011, 04:57:05 AM
Thats a damn shame, especially seeing how promising it was and the possibility's of seeing more Capcom icons being used in the Megeman world. Not cancled though, so I still have hope.
Title: Re: Mega Man Universe
Post by: Fusion on March 31, 2011, 10:33:00 AM
Well, we'll never be able to experience the game (http://ca.corrupt, adulterating shitbags.com/5787516/mega-man-universe-is-totally-canceled).  Because it's canceled.

Can't say I'm too surprised.  Let's just hope Rockman Online comes stateside. It probably won't.

Though I think this is the first ever canceled game that was announced through a letter of apology from the company that was making it.

Could also be an April Fools' troll.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on April 07, 2011, 09:22:08 PM
WHAT. FUCK THIS SHIT.
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on May 26, 2011, 03:14:28 PM
Inafune's official comments about the cancellation of Universe. (http://protodudesrockmancorner.blogspot.com/2011/05/keiji-inafune-dissapointed-in-mega-man.html) To truncate a long story they moved to cancel it pretty much the day he left Capcom and he is very disappointed Capcom threw the game under the bus because it was his attempt to show his superiors the western market and digital content (presumably REAL digital content and not key unlocks) matters.
Title: Re: Mega Man Universe
Post by: Fusion on May 26, 2011, 08:36:30 PM
Hate to think I'm jinxing it, but I bet Legends 3 is under the exact same kind of pressure.  Both of them were projects Inafune wanted to pursue, but Capcom didn't think they'd be worthwhile.

This makes it seem very much like Capcom has no interest pursuing anything Megaman-related whatsoever.  At the very least, they don't think the series will sell at all.  The franchise got a lucky break with Mega Man 9, because that, like Street Fighter 4 and Marvel vs. Capcom 3, had the constant rumor mill to thank for their success.  Don't tell me that "oh they really want to" because that's just lying.


Title: Re: Mega Man Universe
Post by: UHMEEEEBA on May 26, 2011, 09:56:34 PM
Universe was announced almost a year ago since then the only thing the classic franchise has had going for it is the new comic so yeah it's probably safe to say Capcom just doesn't give a fuck anymore.
Title: Re: Mega Man Universe
Post by: Jesuszilla on May 27, 2011, 02:42:31 PM
So can we assume Megaman is going to be retired and left to rot?
Title: Re: Mega Man Universe
Post by: UHMEEEEBA on May 27, 2011, 04:12:14 PM
I'd say the classic series still a bit of hope in Capcom just continuing retro 8 bit titles, anything new like what Inafune wanted though yeah no dice. So I wouldn't be surprised if Capcom craps out Mega Man 11 some time but beyond that...

As for the rest of the Mega Man franchises well,

X: Despite it's wide fan base Capcom hasn't made much of a profit on a X series title since X5. I also don't see Capcom ever doing a "retro" X game, in large part because X fans tend to be whiny brats. Best case scenario I see for it is getting pushed to portable systems, full console releases just seem unlikely.

Legends: Legends 3 s probably going to get canceled and the series has never sold well.

Battle Network: Ended, attempt at the Star Force remake was sent to the bargain bin in Japan (where the series has always been more popular) in about a week, was subsequently deemed such a bad idea it wasn't even localized.

Zero: Ended.

ZX: ZX and ZX Advent sold ok in Japan... but on the international market ZX Advent is one of the worst selling Mega Man games of all time. Even not considering that ZX Advent had a 33 % drop in sales from the first game in Japan. Add to that Advent came out five years ago and I'd say it's fairly likely the series is dead.

Star Force: The latter games didn't sell either and the Battle Network crossover remake sold terribly. Also the least popular of the franchises.

So stepping back pretty much all the Mega Man franchises from a business stand point are suicide, and Inafune is no longer around to vouch for any of them.
Title: Re: Mega Man Universe
Post by: Jesuszilla on May 27, 2011, 06:10:23 PM
(http://i116.photobucket.com/albums/o19/Yesujira/inafuneshrug.jpg)