# Fighter Factory Studio - Reference Documentation

For problems and bug report, go to VirtuallTek Game Studio web site. For doubts related to some specific engine, go to their own web pages or community forums.

# Palettes

The Palettes editor is used to edit the sprite's palettes of current project.

See Palettes menu for more details.

## Controls

The Palette editor is placed in the right panel (can vary with the interface preset) of the Sprite editor. All controls available to this editor are listed below:

#### Palette selection scroll bar

Defines the current palette to work on. When you change the current palette, the current sprite will be viewed with this palette.

#### Group field

Defines the group number of the current palette.

#### Index field

Defines the index number of the current palette within its group.

#### Palette

Displays the current palette.

To select multiple colors you can hold Ctrl to additive selection and Shift to range selection.

To move a color you must hold the slot and move to another position, then, all other colors will be moved to the next position.