Binds the player's specified targets to a specified location relative to the player's axis.

Required parameters:

- none

Optional parameters:

- time = bind_time (int)
  Specifies number of ticks that this binding should be in effect. Defaults to 1.
- ID = bind_id (int)
  Specifies the desired target ID to bind. Only targets with this target ID will be bound. Defaults to -1 (bind all targets.)
- pos = x_pos, y_pos (float)
  Specifies the offset from the player's axis to bind the target to. Defaults to 0,0 if omitted.

Examples:

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