Returns the opponent's name (the internal name specified in the .DEF file, which may not be the same as the displayed name).

Format: P2Name [oper] name

Arguments:

- [oper]: =, != (other operators not valid)
- name (string): Name to compare against.

Return type: boolean (0 if false or 1 if true)

Error conditions: none

Example:

`trigger1 = P2Name = Kumquat
; Returns true if the opponent is named "Kumquat".`