Returns true if the player (or the player's team, in team mode) has lost the round by a KO, false otherwise.

Format: LoseKO

Arguments:

- none

Return type: boolean (0 if false or 1 if true)

Error conditions: none

Example:

`trigger1 = LoseKO = 0
; Triggers if the player (or his team) has not lost the round by a KO. For example, this will trigger if the player's team has not yet lost the round, or if they have lost the round by time over.`