Returns the player's name (the internal name specified in the .DEF file, which may not be the same as the displayed name).

Format: P1Name [oper] "name"

Arguments:

- [oper]: =, != (other operators not valid)
- "name" (string): Name to compare against. Must be in double quotes

Return type: boolean (0 if false or 1 if true)

Error conditions: none

Example:

`trigger1 = P1Name = "Kumquat"
; Returns true if the player is named Kumquat.`