# Fighter Factory Studio - Reference Documentation

For problems and bug report, go to VirtuallTek Game Studio web site. For doubts related to some specific engine, go to their own web pages or community forums.

# Script Editor

This editor is used to create, test and execute Lua scripts.

It is composed by a toolbar, a text editor for the script itself, a list of scripts on the right and the script output at bottom.

## New

Creates a new script, erasing all contents of the text editor.

## Open

Opens a script from a .lua file.

## Save

Saves script in the current file, otherwise calls Save as.

## Save as

Saves the script as a new .lua file in the specified location.

## Run

Executes the script.

## Save for translation

Saves a .ts file for internationalization of this script. You must use Qt Linguist to translate as usual.

See Scripting System for details about all available functions.