Changes the current state type and move type. Useful for states that go from the ground into the air, etc.

Required parameters:

- none

Optional parameters:

- statetype = state_type (string)
  Set state_type to A for air, C for crouch, S for stand, or L for liedown. Defaults to no change.
- movetype = move_type (string)
  Set move_type to I for idle, A for attack, or H for gethit. Defaults to no change.
- physics = physics (string)
  Set physics to A for air, C for crouch, S for stand, or N for none. Defaults to no change.

Examples:

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