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All CvS2 characters except Bluestreak updated 2023/06/15

Started by Jesuszilla, June 15, 2023, 08:36:20 PM

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Jesuszilla

June 15, 2023, 08:36:20 PM Last Edit: June 16, 2023, 04:10:56 PM by Jesuszilla
It's been a while, hasn't it?


I've updated all of my CvS2 characters with the exception of Bluestreak. Diepod and I are working on an update with a revamped moveset, and I'll most likely relegate the current gameplay to an EX mode.

Speaking of which... several characters of mine now have EX modes!

The "Nice Things" Update:

CvS2 System Changes:
  • New, CvS2-accurate pushback system. Works on up to 2 targets. Everything, even guard, is custom stated. A trade system exists too. I did hours of playtesting with this and I am confident I have ironed out most, if not all bugs.
  • Added Tactical Recovery (PPP while down in grooves that have it enabled).
  • Everyone's hitboxes have been revamped with correct data, or in Felicia, Dee Jay, Alex, and Andy's cases, they now properly conform to Capcom hitbox standards. Check my GitHub if you'd like the script I used to check my work for your own purposes.
  • Throws from certain characters that use LP+LK for throw can now be teched the same way.
  • Flame, electricity, and ice GetHit FX should now properly bind to any target.
  • Everyone now has English and Japanese winquotes!
  • Release of Deep Buffering FE, a complete command interpreter and state setting system, more in line with how Capcom does things.
  • Custom pushbox system implementation in System Helper 247 (this helper has a much larger role now).
  • Refined Dizzy behavior
  • Roll Cancel Invincibility Glitch is implemented and can now be enabled or disabled as a system option (only Gallon has it enabled by default).

Felicia:
  • All boxes now conform to proper Capcom standards.
  • All sprite inconsistencies have been fixed.
  • More palettes (choose from a selection of 36!)
  • New Chip KO voice.
  • Neko Punch voice sample enhanced
  • A pride and joy: all Japanese winquotes from the Vampire games and Capcom Fighting Jam are now present and translated! Please enjoy Felicia as she was meant to be presented!

Andy
  • All boxes now conform to proper Capcom standards.
  • Should have more refined basic links now (s.LP → s.MP), (s.LP → c.MP), (s.LP → close s.HP) just to name a few.
  • Shoryu-Dan hitvels have been refined (it should now connect 100% on DivineWolf's Mai)

Eagle
  • CvS2 box data fixed.
  • New EX mode with a totally new moveset. Tatsunoko vs. Capcom fans should enjoy this!
  • More palettes.

Mike Bison
  • CvS2 box data fixed.
  • EX mode has been differentiated more (complete list below):
    • Dashing Straight cannot be ducked.
    • Dashing Swing Blow replaces Dashing Ground Upper (Charge B,DF+K)
    • Wild Smash added (Charge D,U+K)
    • Rising Headbutt is invulnerable to projectiles
    • Gets SF2 jump cancels.
    • SvC Chaos voice
Sagat
  • CvS2 box data fixed.
  • New EX mode added (complete list below):
    • s.LK is now cancelable.
    • Added Heavy Tiger Strike (f+HP)
    • Added Low Step Kick (f+LK)
    • Added High Step Kick (f+HK)
    • Low Step Kick and High Step Kick can be whiff cancelled.
    • Tiger Uppercut only does one hit
    • Only one super: Tiger Genocide

Dee Jay:
  • All boxes now conform to proper Capcom standards.

Alex:
  • All boxes now conform to proper Capcom standards.
  • Tweaked grab distance and pushback so that Flash Chop combos are more accessible with the new pushback system.
  • Fixed misc. weird state bugs

Gallon:
  • Re-grabbed a lot of data from Vampire Chronicle.
  • Beast Cannon FX tweaked to use PalFX.
  • Added Dark Gallon mode with full Vampire Hunter basics and animation differences.
  • Implemented AI. I hope everyone who was tired of fighting Splode's now has a new favorite punching bag that squirms.

Get them all in the usual spot.

Downloads → Characters → Jesuszilla

EDIT: If you get any virus warnings, it is a false positive. Kamekaze mentioned having similar issues with TMNTxJL as well. The oddest part is that I don't even use the .cmd extension anymore so that people who are backing up their MUGEN folders with Windows backup can use it without any issues. Many modern antivirus scanners work in sort of a P2P mechanism for collecting and identifying threat data. My best guess is that over the years, whoever made the virus scanner that's giving off false positives has been accidentally collecting the contents of MUGEN .cmd files and that got lumped in with the traditional DOS .cmd files which can be dangerous, so now when it finds any contents similar to a MUGEN .cmd, it thinks it's a DOS .cmd file when it really isn't. This is the AI these idiots out here think is "sentient." Please take a course in automata theory if you actually believe that.


Just try to keep things peaceful.