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Gotta Catch 'Em All

Started by The 100 Mega Shock!, April 20, 2013, 08:09:25 PM

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The 100 Mega Shock!

Hi. You might know me as that guy on MFG who made some honestly not that good Pokémon characters. Now, I'm back with a two-for-one special on characters that might actually be fun to play - and this time they should even have an AI that makes them something closer to a challenge.






Zangoose:

Animations
[spoiler]
s.LP:
[spoiler]

[/spoiler]
s.MK:
[spoiler]

[/spoiler]
s.MP:
[spoiler]

[/spoiler]
cr.LP:
[spoiler]

[/spoiler]
cr.HK:
[spoiler]

[/spoiler]
[/spoiler]

Lopunny:

Animations
[spoiler]
s.MK:
[spoiler]

[/spoiler]
cl.MK:
[spoiler]

[/spoiler]
s.HP:
[spoiler]

[/spoiler]
cr.MK:
[spoiler]

[/spoiler]
cr.HK:
[spoiler]

[/spoiler]
DIzzied:
[spoiler]

[/spoiler]
[/spoiler]

If you've played my Mewtwo, you'll be familiar with the playstyle I'm shooting for: six buttons taking inspiration from Vampire Savior with chain combos, forward & back dashing, rolling on wakeup, alpha counters and EX specials; as well as KOF-style jumping options.

Jesuszilla

Holy crap those animations are gorgeous. Lopunny's s.HP doesn't really have enough range for a HP, though.


Just try to keep things peaceful.

The 100 Mega Shock!

April 22, 2013, 04:47:08 PM #2 Last Edit: April 22, 2013, 04:50:44 PM by The 100 Mega Shock!
Maybe? Right now the hitbox extends to the end of the hand during the frame where it's swung right out -


Jesuszilla



Just try to keep things peaceful.