Author Topic: Shaquille O'Neal (Shaq Fu) updated  (Read 2475 times)

Offline The_None

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Shaquille O'Neal (Shaq Fu) updated
« on: September 15, 2012, 10:59:29 AM »

Gotta admit, it's been quite a while since the last time I touched upon the character that kinda put me into the map, so the update is pretty expansive. So let's repaste the changelog straight outta the readme, shall we?
-Mostly applied the new gravity
-Redone the damage dampening
-More voices
-AI redone
-Air throw given
-New special move given
-New super given
-Simplified CLSNs a bit
-Vans's cornerpush system implemented
-Tweaked many hitvelocities and hittimes
-Rising roundhouse kick now special-cancellable with proper timing
-Holding down during running now results in a roll
-Some special moves now super-cancellable on hit
-Made the inferno kick and the Fast Food Rain overheads
-Changed the commands for crouching high kick and okizeme punch
-Did some tweaks that should make juggling into Fast Food Rain more reliable
-Wallbounce added for Strong Shadow Kick
-Forward kick retains a bit of running momentum
-KOF-esque superjumps implemented
-Counter hits grant 25% damage bonus
-Counter hits also grant most moves at least 15% (more for Standing Hard Punch and Weak Shadow Kick) hittime bonus
-Gave a certain special property to the Upward fist
-Guard cancels given
-Few other tweaks I'm not sure are worth mentioning

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