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Cyborg T-8P released, Wolf hosted, Jango's Ren Idagawa updated and hosted

Started by The_None, December 24, 2010, 02:37:16 PM

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The_None


    Yup, I just brought the other action movie star inspired Battle K-Road character. I've also updated not only my other action movie star inspired Battle K-Road character a bit, but even overhauled a creation of a friend of mine (indeed, he used to be kinda rough in edges, glad I would help. Speaking of Big Bang Beat characters, maybe I'll get around updating my Heita, who knows).



    Wolf's changes since last version:
    • Remodelled damage dampening
    • Mangled around with the CLSN
    • Changed the power distribution
    • Toned down the previously existing super moves a bit
    • No envshakes if the Super KO BG is on
    • Made the throws comboable into
    • Aerial punches cancellable into his aerial specials
    • Negative edge given
    • Two new moves
    • Tweaked the AI a bit


    Ren idagawa's change's since last version:
    • He stocks now 4 powerlevels at most, because 5 was kinda too much.
    • Inverted the control scheme (though the alternative .cmd is also included)
    • Supercancels given
    • You can now attack during an airdash
    • Recoded the damage dampener once again, now kinda styled after Melty Blood's.
    • Thrown stuff, as well as Pachiki/GO TO HELL now affected by the damage dampener
    • Gave GO TO HELL two levels, depending on your timing
    • Modified the way can/molotov/brick hitting works
    • Thrown stuff can bounce off walls too
    • QCF+Attacks can be cancellable into Tobe Ora
    • Yaki Ire can be done on air now
    • Gave him some Segalow-esque juggle limiting (basically, you can't juggle Crouching Hard Attack/Tobe Ora/Yaki Ire into itself before hitting with something else beforehand)
    • Aerial raves now home towards the opponent
    • Effects of the enhance now last between rounds
    • Nigasu Ka Yo should look a bit better now
    • B-Counter should be a bit easier to perform
    • Implemented a juggle-weight system
    • Gave him a bit more voices
    • Realigned air basic attacks a bit
    • Random tweaks here and there
    • Five new moves

    From this place, you shall know the drill. Also, Merry Christmas.