Author Topic: Super Mario Crossover  (Read 11152 times)

Offline Anjel

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Re: Super Mario Crossover
« Reply #30 on: January 17, 2012, 03:20:06 PM »
That looks awesome, they should have used different sprites for Link though...

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #31 on: January 17, 2012, 03:51:07 PM »
I'm more confused why 16-bit Simon isn't the Super Castlevania IV version.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #32 on: January 17, 2012, 04:21:08 PM »
I thought the same thing for both.

Just try to keep things peaceful.

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #33 on: February 09, 2012, 12:57:38 PM »
Version 2 released.

.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #34 on: February 09, 2012, 05:37:44 PM »
Bass is awesome, but they took away the only reason to play as Simon: Bloody Tears

Just try to keep things peaceful.

Offline Blackmore

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Re: Super Mario Crossover
« Reply #35 on: February 10, 2012, 12:18:19 AM »
This game is awesome, and it feels good to play as Luigi.
uhhhhhhhhhhhhhh

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #36 on: February 10, 2012, 08:28:05 AM »
How? Luigi feels like shit. To me, he's unplayable.

Just try to keep things peaceful.

Offline Blackmore

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Re: Super Mario Crossover
« Reply #37 on: February 10, 2012, 10:25:03 AM »
How? Luigi feels like shit. To me, he's unplayable.


I just play him as I did in the old Mario games.

Kinda hard though since the backgrounds sometimes
CHANGE PLACESSS.
uhhhhhhhhhhhhhh

Offline Error

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Re: Super Mario Crossover
« Reply #38 on: August 12, 2013, 07:50:41 AM »
Bump.

3.0 released, new skins from Mario games and other oldies (NES, GB, SNES) heck, it's got Atari skins for characters and maps including new levels straight from Super Mario Bros. Special (not Lost Levels for NES, the PC version that is)

Also I finished playing it recently.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #39 on: August 12, 2013, 04:15:13 PM »
Forgot we had this thread or I would've posted in it.

I played through in the various Simon skins as well as Hayabusa in one stage. I just had to finish that run with Mario in the last stage, though. It's great to have the level designs of SMB Special in an engine that makes it actually PLAYABLE.


Also Fusion made the NES Richter skin so USE IT.

Just try to keep things peaceful.

Offline Error

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Re: Super Mario Crossover
« Reply #40 on: August 13, 2013, 05:56:21 AM »
It's great to have the level designs of SMB Special in an engine that makes it actually PLAYABLE.

Yeah I know. Last time I checked through a YT video, it was a terrible attempt at a port to the PC. Damn those screens skipping instead of scrolling.