Author Topic: Super Mario Crossover  (Read 12284 times)

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #15 on: June 12, 2010, 12:17:26 AM »
Nintendo won't C&D it or they would have C&D'd Mario Fan Game Galaxy.

Just try to keep things peaceful.

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #16 on: June 12, 2010, 10:08:42 AM »
Not really the same argument, I'm going to assume that's a fangame with mostly new content. This is a fangame with new content but contains the entirety of Super Mario Bros. for free, which Nintendo still makes money off of by re-releasing every few years.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #17 on: June 12, 2010, 12:53:02 PM »
Ah.

Just try to keep things peaceful.

Offline Fusion

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Re: Super Mario Crossover
« Reply #18 on: June 12, 2010, 01:39:05 PM »
Not really the same argument, I'm going to assume that's a fangame with mostly new content. This is a fangame with new content but contains the entirety of Super Mario Bros. for free, which Nintendo still makes money off of by re-releasing every few years.


Actually, it's A website full of them.

Plus the resources to make your own.  Probably the biggest mario sprite rip collection EVER.

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #19 on: June 25, 2010, 11:35:07 PM »
New version is out by the way.

Mega Man can now slide cancel like he should be able to and Rush works well enough, think his palette is wrong though. Haven't had the time to check anything else out.

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #20 on: November 18, 2010, 11:44:57 AM »
[youtube]http://www.youtube.com/watch?v=ZGwMqUB2Ceg&feature=player_embedded[/youtube]

Version 1.2 to feature Sophia III from Blaster Master.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #21 on: November 18, 2010, 11:51:50 AM »
« Last Edit: November 18, 2010, 11:54:29 AM by Jesuszilla »

Just try to keep things peaceful.

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #22 on: January 17, 2012, 12:22:33 AM »
[youtube]http://www.youtube.com/watch?feature=player_embedded&v=lE1K9yNDNA8[/youtube]

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #23 on: January 17, 2012, 09:54:19 AM »
FUCK YES, FORTE

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Offline Orochi Gill

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Re: Super Mario Crossover
« Reply #24 on: January 17, 2012, 10:06:19 AM »
Fuckin' WANT

Offline Anjel

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Re: Super Mario Crossover
« Reply #25 on: January 17, 2012, 05:20:06 PM »
That looks awesome, they should have used different sprites for Link though...

Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #26 on: January 17, 2012, 05:51:07 PM »
I'm more confused why 16-bit Simon isn't the Super Castlevania IV version.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #27 on: January 17, 2012, 06:21:08 PM »
I thought the same thing for both.

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Offline UHMEEEEBA

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Re: Super Mario Crossover
« Reply #28 on: February 09, 2012, 02:57:38 PM »
Version 2 released.

.

Offline Jesuszilla

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Re: Super Mario Crossover
« Reply #29 on: February 09, 2012, 07:37:44 PM »
Bass is awesome, but they took away the only reason to play as Simon: Bloody Tears

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