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41
News / CMD to Vans's buffering system...
Last post by Jesuszilla - February 02, 2017, 10:43:40 PM
After only a couple days' worth of work, I'm proud to release this very handy tool:




The helper code goes in State 10371; the CMD triggers go in your .CMD for your ChangeState. You can (and should) modify as needed.

TODO: JP Localization

Get it (and the source) at GitHub!



As you may have noticed, the repository name is "Dude Mugen." With that, I am pleased to announce that this is only the beginning of a new MUGEN IDE similar to Fighter Factory which will be completely open source and written in C#! Please contact me if you wish to contribute to the project!
42
News / Jenet, Chizuru and Athena (KOF...
Last post by Deleted User - January 24, 2017, 10:00:44 AM
I also uploaded updated versions of Hotaru, Rugal, Shingo and Xiangfei.

This is a first public release of my latest 3 works. These three are my most technical and innovative works in the last 3 years.

RELEASE NOTES:



Notes for Jenet:
- The first character to use 100% accurate collision and alignment data from KOFXI.
- Adapted to KOF2002UM style.



Notes for Chizuru:
- Based on KOF98UM.
- HIGHLY technical character, the only accurate Chizuru in MUGEN.
- Uses a new technique for cloning moves that simulates the behavior from the game.
- This is the only Chizuru that accurately shares frame data with its clone.
- Her sprite file was made with a completely new and non-standard technique.
- Allows for compatibility with other characters for the sealing super. Users of a .vns-type buffering system can update to be compatible with an extremely easy copy-paste.



Notes for Athena:
- Alignment and collision data is 100% accurate to KOFXI.
- Gameplay has been adapted to KOF2002UM style.
- Her reflector is the basis for the projectile reflection system.
- Makes use of the new technique for building sprite files.

All of these updated (and released characters) are compatible with a new and revolutionary projectile reflection system. This system, divided into a reflector and a projectile portion, is capable of emulating proper projectile reflection in MUGEN!





These characters are all compatible and provide examples of many of the most basic implementations of reflection. Within the code any and all parts of the reflector code are documented and logically labeled.

This system is now supported by coders such as KoopaKoot, Jesuszilla and Kamekaze, who are in the process of updating projectile code to be compatible.

A more in-depth guide of how to use this system is in the works.
43
News / Kuroyukihime
Last post by Kohaku - December 26, 2016, 08:35:57 AM



Merry Christmas everyone! Today I bear gifts in the form of The Unconquerable Snow Black's release!

kohaku.trinitymugen.net
Type-Mugen 1.0+ ---> Characters
44
Miscellaneous Releases / Re: Ancient Island
Last post by Alpyne_D - December 21, 2016, 02:44:55 PM
updated, check 1st post.
45
Miscellaneous Releases / Ancient Island
Last post by Alpyne_D - December 19, 2016, 12:25:35 PM
[PREVIEW]

! No longer available


[DOWNLOAD]


<== 1.1 .def


[COMMENT]

~~ for 1.0 [& now also for 1.1, thanx to my boi DemonKai. good lookin' out god!]
~~ Animated
~~ Slight Super Jump
~~ loop kut BGM


so ya boi Alpyne's droppin' yet another kreation, nothin' too fancy mind you. props to my boi Realest for his AA, more details in tha .def.  sorry it took so long y'all, but life's been a bit of a hindrance for a good minute


anyhoo, enjoy dem shitz y'all.
46
News / Chaos
Last post by Websta - November 03, 2016, 06:57:11 PM

Although not required, make these changes to mugen.cfg

LayerSpriteMax = 2048
ExplodMax = 2048
HelperMax = 256

Call me when mugen can support a proper text system.


http://www.trinitymugen.net
Downloads→Characters→Websta
47
News / Re: CVS Sagat
Last post by Jesuszilla - September 28, 2016, 07:57:27 PM
Updated 19:57 2016/9/28
48
News / Re: CVS Sagat
Last post by Jesuszilla - September 28, 2016, 08:35:24 AM
Updated 08:35 2016/9/28
49
News / Re: CVS Sagat
Last post by Jesuszilla - September 12, 2016, 07:19:55 PM
Updated 19:19 2016/9/12
50
News / Re: CVS Sagat
Last post by Jesuszilla - September 11, 2016, 08:19:45 PM
Updated 20:19 2016/9/11
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