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Other STUFF => Video Games => Topic started by: Jesuszilla on September 12, 2010, 10:56:32 PM

Title: Metroid: Other Mistakes
Post by: Jesuszilla on September 12, 2010, 10:56:32 PM
It's being received with generally negative reception. (http://www.gamefaqs.com/wii/960554-metroid-other-m/reviews)

My personal favorite title (which is reflected in the name of this thread):
The "M" Stands for "Mistakes"



Can't remember the last time a Nintendo game was received this badly by the general public... usually they eat their shit up.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 12, 2010, 11:09:20 PM
Hoo boy you have no idea. I've got a laundry list the size of Texas of things that are wrong with this game. I am a bit too busy to finish playing it (A shocker I know) though to post my thoughts as of yet. That and I'm out of beer.

Having said that... that's a list of GameFAQs reviews not exactly the most... trusting of sources you know? Still a game average of barely 81 for a major Nintendo game is pretty much unheard of.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 14, 2010, 09:45:17 PM
Still too early for me to say much of anything, so here have a video instead.



And this is a condescending video and it still goes on for nine minutes. That's how fucking overwrought this game is. Also, Plasma Beams.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 16, 2010, 11:18:01 AM
I feel like I could make an Awesome-style thing of this without it even really being accurate, just base it off of the criticisms alone.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 18, 2010, 01:28:18 AM
Quote[14:29] <@UHMEEEEBA> http://www.gametrailers.com/video/e3-09-metroid-other/50237
[14:29] <@UHMEEEEBA> It would also seem to be a prequel...
[14:30] <Mgbenz> It has 2d platforming sections.
[14:31] <@Kung_Fu_Man> Team Ninja's involvement makes me worry a little bit, and not because of difficulty.
[14:31] <@UHMEEEEBA> I remember when Metroid games where actually about exploration.
[14:31] <@UHMEEEEBA> I think any hint of that won't be present in Other M.
[14:31] <@UHMEEEEBA> Mainly because of Team Ninja.
[14:32] <@Kung_Fu_Man> Agreed
[14:32] <@UHMEEEEBA> Prime 3 was also really bad in that aspect and one of the reasons I hated it.
[14:32] <@UHMEEEEBA> This is Metroid in the same way Bomberman Act Zero is Bomberman.
[14:32] <@Kung_Fu_Man> I don't think Samus's past or love life is really something I've actively pondered when playing any of the metroid games.
[14:33] <@Kung_Fu_Man> It'd be like if they made an Alien 0 with some tell all about Ripley.
[14:33] <@[Kira]> Who ate all the gabbagool?
[14:33] <@[Kira]> Wait
[14:33] <@[Kira]> Team Ninja?
[14:33] <@[Kira]> Metroid?
[14:33] <@[Kira]> Nigger WHAT
[14:34] <@Kung_Fu_Man> Mario Galaxy 2 isn't doing it for me.
[14:34] <@UHMEEEEBA> Well if anything this will vindicate Retro Studios work with the series.

Quote from the day Metroid Other M was announced, sometimes you can smell the shit ages in advance.

Expect my full impressions... maybe early next week depending on how much of my free time is stolen from me.

Edit:



Remember invisible walls from the mid 90s in video gaming? Other M didn't get the memo about them being out of style.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 18, 2010, 02:02:19 AM
LOL



IN 2010
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 18, 2010, 03:33:54 PM
I am not reviewing this game, just getting that out of the way right up front. Reason being that if I did the game would probably not only break the score meter like Bubsy II's plot did but do it much, but much worse. To that end I am not even going to bother assigning numbers to the various aspects of Metroid Other M and instead will just be discussing it and the things about it that bother me. This is also why I am not posting in the review section of the board. Since I am so busy and I have a lot to say I'm going to be doing this in sections (and even sections of sections). So with that disclaimer out of the way I shall start with the gameplay.

Other M is in a 3d game in a 3rd person perspective, fair enough there are plenty of games like that. But one of Other M's major problems is the control scheme, it's damn awful and really hurts the game. You use just the Wiimote ala an NES controller out of some warped sense of nostalgia. This is a 3d game, you're shooting things with a controller with options for movement and two primary buttons it doesn't take a brain surgeon to realize there is a problem here. It is due to this Samus auto targets anything she's pointing at, this would be a good thing but sadly it degenerates most enemy engagements into running around in a circle and jamming the fire button until everything dies. Using a directional pad for 3d movement isn't that bad and I'm pretty sure you've played a game at some point with a similar scheme but those were when there wasn't any better options, this game really has no excuse. There have supposedly been dev leaks that Team Ninja actually tried to get the control scheme changed but were ignored. Hmm, this is going to become a bit of a theme as Team Ninja really only did the gameplay and have seemingly been set up as the fall guy, everything else was decided by one guy I'll mention later.

But Other M decides to mix things up too, you can't use missiles while using the controller NES style. You have to point at the screen to go into a first person perspective and then shoot using basically the same interface from Metroid Prime 3... minus the ability to move, this wouldn't be so bad most games have this for sniping and what not but there can at times be a very noticeable lag in the time you point at the screen until the time you can actually fire. In that time the enemy has probably beaten you up a bit. By the way Super Missiles return using their Prime variant, as does the Missile Seeker which are really the only references to the games.

However never fear as you can dodge attacks too. In normal view you simply dodge by pressing a button on the d-pad when you're about to get hit... the same one you use to move. Given you will pretty much be always moving as described above this essentially automatic. You can dodge in first person to, by guess what? Waggle. Tangentially related you can also use "sense" abilities which essentially let Samus grapple certain enemies when they've been stunned, whoopee.

The game developers where tired of Samus tripping on a rock and losing all her stuff so Samus doesn't find her upgrades anymore. She already has them all but decides not to use them because Adam orders her not to. Fine enough she wants to show she's mature to Adam or whatever as I'll get into later, and Adam has a point on not wanting to cause collateral damage to the ship with Samus's more powerful abilities like the Super Missile and Power Bombs. Therefore Samus only uses her abilities when Adam has given her permission, despite not really gelling with the character (this is the smallest problem about that by the way), it is still believable... to a point. Adam has to authorize the Varia Suit, which has no offensive function and is just a glorified heat shield after Samus has burnt to a crisp a bit in the games lava area. Oh it gets better, he has to authorize other certain weapons but will only do so if you look at certain places on the screen, one of these times is when one of your companions can die, nice move guys. It gets even better though, later in the game Samus finally decides to hell with it and authorizes herself some abilities to trace down a traitor, very shortly thereafter Samus fights a boss that would be much easier with the Gravity Suit... I don't think I have to tell you she waits until the last minute to authorize which is well after she already defeated the boss the first time. By the way the Gravity Suit has been reduced to a purple glowy effect, top effort guys.

Exploration in this game is virtually non-existent until you get past the credits. The game is very story driven so you only go where the game says and it means it, it will lock doors to other parts of the areas just because it can. Fusion did this at certain parts but not nearly to this extent, and even then you still had more or less free reign whenever you went to a sector, here not so much. On the way you can collect various expansions and whatnot like always but again due to the limitation on exploration they're pretty much all in plain sight. Even then if they aren't after killing all the enemies in a room the game will tell you if there is anything in it. Upon completion of the game you gain access to the entire space station and can go wherever you want this is honestly the only real fun part of the game. Oh and as shown a couple posts above this, the game has invisible walls, class act Team Ninja.

On the subject of expansions, missiles only add 1, yes one to your missile count, I'll get into the reasons for this in another paragraph. Energy Tanks are now occasionally split into four... like Zelda... joy. There are new expansions such as the Energy Recover Tank and Accel Charge, the latter decreases your charge shot time the former, well I'll discuss that below.

Enemies no longer drop health or missiles. Instead Samus has to concentrate to recharge her missiles and health, or use a save station. Even then you can only recharge health when you're down to one energy tank remaining, and you only get as much health as you have Energy Recover Tanks, I think it caps off at four. I honestly don't understand what they were thinking with this system, it's just stupid and I honestly think they only did it for a blurb on the back of the box to show how "original" they were.

At various points in the game you stop whatever you're doing and have to scan something. Oh no not in the Metroid Prime type of scan where you find out Space Pirates horribly deformed themselves reverse engineering the Morph Ball (not joking they mention it in Prime 1), no these are for plot and you cannot proceed until you find what the game wants you to. They're really just annoying, break the flow and sometimes it can be pretty obnoxious to figure out just what the game wants you to look at.

In past Metroid games you could take a dip in some lava and be fine if you hopped right out, in Prime 2 you can jump off several cliffs only to respawn, in Metroid II you can get eaten by the Queen Metroid and it's no big deal. What I'm getting at is there haven't been instant kills in the Metroid series, Other M decides it is ok with instant kills. Samus can get crushed by an elevator, killed by an avalanche and eaten just to name a few. They're obnoxious but the game is actually fairly generous with retry points so really it's just a pain in the ass than anything game breaking.

So I'm pretty sure I talked about everything gameplay wise worth bitching about. Sad thing is the underlying engine isn't that bad!  With a few tweaks it could actually have played pretty damn well, use the Nunchuck setting with a button for perspective switching, have some more exploration, make Samus's authorization less stupid and get rid of the "Where's Waldo?" bits and hey you'd have a pretty decent playing game. Sure it's still be pretty bad for reasons I'll get at later but it'd be better, and the engine does have some promise for future use if they manage to address all the things wrong with the game. Having said that, that will never happen for reasons I will get to later.
Title: Re: Metroid: Other Mistakes
Post by: KoopaKoot on September 18, 2010, 05:15:18 PM
Dude is that a copy and paste? It reads like all the reviews of this game.

Not saying the points are correct, but the last paragraph is the only part that's needed to tell the truth.

I've played through the game. The only problems I had from the ones you mentioned were the lag between 1st and 3rd person mode, no item drops from enemies, being forced to walk or stop completely to look for something that's of no significance (in the prime games, at least something worth scanning would be highlighted in blue, green or red) and Samus getting scared of Ridley (that was pointless(of course you didn't mention that)).

I think you can dodge in 1st person with the dpad. Maybe.

Oh, and having Adam authorise your tech was bs. I'd rather Samus not go in with them at all or have her get jacked like in echoes.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 18, 2010, 05:22:45 PM
Nope, haven't even actually read any of the reviews. I just felt like being extensive, hence why I went on more than normal.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 18, 2010, 09:28:33 PM
So, controls aside, let's say if this wasn't a Metroid game at all, or you've never even played Metroid... would it be any good?

Right now it just sounds like the biggest problem is that it doesn't do the traditional things in other Metroid games (which I also haven't played and don't intend to). I was about to say that instant kills are in Mario games and don't sound too farfetched, but then I think, and it'd be like if you instantly had to continue in Zelda if you missed a jump, which would be pretty fucking annoying.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 18, 2010, 09:50:23 PM
Actually it probably would be a little better all things considered then, but even as an action game like it wants to be it's pretty subpar... but then again how many games like this can you name on the Wii, yeah. The auto aiming pretty much makes most of the enemy fights in the game a joke but honestly I don't see how else they could have done it. Bosses tend to require missiles and therefore are a bit more difficult. Instant deaths tend not to be too annoying as you're dropped off pretty much right before it.

I'm not a fan of the gameplay decisions they made but again it's not as bad as I figured it'd be. Really the lack of exploring has been an issue before, notably in the latter two Prime games, and the health system really isn't much more annoying than Hyper mode in Prime 3. It's just all those little things pack on and pile on and together they start being a bit obnoxious. I would recommend renting it first, provided you can either find a rental store or borrow someones Gamefly subscription.

Having said that this game has more noticeable problems in the plot than anything.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 20, 2010, 12:16:49 PM
So it is an unnecessary interlude that should have been a remake of Metoid 2 instead?
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 20, 2010, 12:26:09 PM
Oh no, there is a plot here that does build on Super Metroid... technically. It's just fucking awful. If anything you could argue it being a remake of Fusion more than anything since the setup is pretty much the same.

I do think it will ultimately prove "unnecessary" though as I don't think they're making the numbers in Japan they thought they would, and the abroad reactions haven't been as good as they were expecting.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 21, 2010, 10:27:18 AM
9 Minutes cut into a few seconds: Your idea of Samus is stupid. (http://www.gamespot.com/wii/action/metroidotherm/video/6276545/metroid-other-m--yoshio-sakamoto-inte#)
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 21, 2010, 12:31:37 PM
You know what they say, "The customer is always right". Sakamoto never heard that expression before.

At least he has a dinosaur named after him (no really that's why he's named Yoshi).
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 21, 2010, 03:43:36 PM
The Game Overthinker puts in his two cents (http://screwattack.com/videos/TGO-Episode-40-Heavens-to-Metroid).

I don't think he quite gets why we hate Other M, and is too quick to tell us to just accept it.


Also post 1138 is to be commemorated with a Stormtrooper (http://img525.imageshack.us/img525/3309/starwars12rahstormtroop.jpg).
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 21, 2010, 04:02:29 PM
Fittingly when I get to talking about the plot there will be Stormtrooper comparisons, specifically how most of the 7th Platoon has about as much characterization as the Green Biker Dude.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 21, 2010, 04:08:05 PM
That's how most soldiers in games are.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 21, 2010, 04:21:12 PM
Yeah but when one of you're main selling points of the game is how it's the first in the series with a larger supporting cast...

Hell for as much as I disliked Prime 3 the characters in that actually had some personality.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 21, 2010, 05:23:12 PM
Didn't take much to have a larger supporting cast. Before it was just Samus and her only source of help was the Chozo, right?


It's like, "Where the hell were you fuckers when I had to fight two bigass reptilian creatures and then blow up everything? And now you're giving me orders? Fuck you."
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 21, 2010, 05:32:32 PM
The Chozo sort of ascended to a higher plain or something after raising Samus, barring being Zombie Goasts in the first Prime they don't actually ever appear.

There has been a supporting cast in previous games, like Adam the computer in Metroid Fusion, who also gave Samus orders but handled it much better. Hell even Prime 3 handled it better.
Title: Re: Metroid: Other Mistakes
Post by: Tyrannosaurus Reich on September 21, 2010, 06:23:45 PM
The Game Overthinker is full of shit, IMO.

All of his videos are just "FPS GAMES SUCK" and "NINTENDO IS YOUR GOD"
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 21, 2010, 06:26:54 PM
Yeah I thought about mentioning that but I didn't because I'm not to familiar with him. He seems to hate on the Prime series solely for having been first person in what Fusion posted.

I'll give you FPS games are a bit stagnant right now but that happens to ever genre at some point.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 22, 2010, 12:12:55 AM
Too busy to deal with the plot right now. Instead I'm going to talk about the music and rehashedness, because hell why not.

The music in this game is very atmospheric, it's not bad but I really don't think it fits the atmosphere they were going with. Had it been something like Fusion where there was a super powered evil version of Samus that could pop up out of nowhere at any time it might fit a bit more. The fight music also seems a bit repetitive. I really can't say much else as the music is really unmemorable which is a bit of a shame really and probably the biggest complaint you could label against the sound track.

So now time to talk about rehashing a bit, spoilers obviously.

[spoiler]Stop me if you've heard this one, Samus goes to a derelict biological research space station, takes orders from a dude named Adam, fights a bioweapon with gravity altering powers named Nightmare and fights Ridley who has somehow been revived from beyond the grave. Also she finds out to her shock and horror the GF have started up a Metroid breeding program.

I just described Metroid Fusion AND Metroid: Other M, no really all that happens in BOTH games! Even being shocked by the GF breeding Metroids, both times. I'm really amazed at this it's honestly like Sakamoto the guy responsible for the plot (Team Ninja had nothing to do with it and interviews confirm it was basically all him behind the plot.) just picked up his Metroid Fusion plot summary and wrote over it. I'm really shocked at this really, it's sloppy and just sets the game up to being compared to Metroid Fusion... which is a fight it's just not going to win.

That aside most enemies are from Super Metroid, 3d models based on their old Super Metroid sprites, the Zoomers are even purple. There is a story reason for this the GF accidentally cloned them all along with the Metroids, I'll discuss that a bit earlier. Reusing enemies is one thing, I really am not going to fault them for that...

But a few of the major bosses are from past games. Ridley, Nightmare, Queen Metroid and FUCKING PHANTOON of all bosses (who oddly enough is technically the final boss for some reason). With the exception of Ridley these were all pretty obviously nostalgia plays. I can understand why you'd want to do that, but doing that while supposedly taking the series in a new direction just comes across as really hypocritical and cherry picking your favorite parts of the past games.

I'm probably making it out to be a bigger deal than it really is as there are quite a few new bosses and even those old ones fight differently due to the perspective if nothing else, but it really rubs me the wrong way.[/spoiler]
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 23, 2010, 11:32:37 PM
I think I can say this much for the story.  Spoilers for, well, spoilers.

[spoiler]Considering Adam probably didn't even have a body or memories TO recover, I'd say that this game ruins the plot of Metroid Fusion by overcomplicating it.  See, Adam was in Sector Zero when it self-destructed, and I doubt that Adam's withstood that in any way.  It completely breaks the illusion, and it breaks Fusion because now we realize that Adam isn't the AI, but merely a regular construct possibly formed off of how Samus described him alone.  Because all Samus had done in Fusion, was tell a computer to weigh options.[/spoiler]
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 23, 2010, 11:39:05 PM
[spoiler]Let alone the whole Samus being surprised by the GF having a secret Metroid breeding project, twice.

The computer does do the "Any objections, lady?" line one point in Fusion, so I think it's still supposed to be him. How they managed to scrape enough of Adam's brain off the wreckage of Sector Zero is another matter entirely.[/spoiler]
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 26, 2010, 01:42:15 PM
Blog post that rips MovieBob's argument to shreds pretty much. (http://screwattack.com/blogs/Moviebob-The-Game-Overthinker-is-a-smug-asshole/Heavens-to-Metroid-Moviebob-The-Game-Overthinker-is-a-wrong-smug-asshole)
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 26, 2010, 01:48:00 PM
You sure? That just looks like a blog post on the same site by someone else. Not that he doesn't raise valid points.
Title: Re: Metroid: Other Mistakes
Post by: Tyrannosaurus Reich on September 26, 2010, 02:18:02 PM
I love how the comments are all "if you don't like him don't watch"

oh and i want to give this man a GIANT bro fist for that blog post
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 27, 2010, 12:32:07 AM
So, poor sales, the worst characterization of Samus yet, and now a game-breaking bug (http://wii.ign.com/articles/112/1121498p1.html)...
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 27, 2010, 12:41:54 AM
And this is what happens when you get lock happy with doors to force only one way of progression through the game.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 27, 2010, 01:09:33 AM
hah. always in these adventure types...
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 27, 2010, 02:32:33 PM
Nintendo of Japan is offering a fix, (http://corrupt, adulterating shitbags.com/5648679/) the specifics however are fucking hilarious a physical patch to your save file. That is to say you have to mail them the whole damn system and all because the Wii doesn't have the chops to do file patching on its own.

Fucking hilarious.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 27, 2010, 02:50:06 PM
... has that ever been DONE before? What the HELL.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 27, 2010, 03:01:50 PM
Game breaking bugs like these aren't new (heck I remember there being several in the last Zelda), problem is this is very easy to run into if you're the type of person who likes to save whenever you beat a boss (which given the inability to get energy from normal enemies...), so a lot more people are running into it I guess and thus Nintendo has decided to bite the bullet and put out some sort of a fix.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 27, 2010, 03:32:46 PM
Double post, Nintendo of America has hopped on board too. (http://corrupt, adulterating shitbags.com/5649086/nintendo-asks-players-bug-stuck-in-metroid-other-m-to-mail-them-their-save-files)

The official description of how the problem goes down is pretty sad, you should really expect players will try to back track if it's an option, especially in a game where the main way of healing is using save stations as enemies don't drop health.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on September 27, 2010, 03:45:15 PM
Oh hey, they forgot to bugtest what would happen if someone backtracked!
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 27, 2010, 04:36:27 PM
And now lazy model development time, all the members of the 7th Platoon have James Pierce's nametag. (http://www.gonintendo.com/viewstory.php?id=137336) All of them. It's not really a big issue as you only ever see it once in game but it made me chuckle.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 27, 2010, 07:51:21 PM
REMEMBER ME?
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 27, 2010, 07:53:43 PM
Well he apparently doesn't remember himself.
Title: Re: Metroid: Other Mistakes
Post by: Sgt Squirrel on September 30, 2010, 02:13:09 AM
Quote from: UHMEEEEBA on September 27, 2010, 03:01:50 PM
(heck I remember there being several in the last Zelda)
Sup Twilight Hack lol
Title: Re: Metroid: Other Mistakes
Post by: Fusion on October 13, 2010, 12:29:28 PM
I know we could just let this die, but The Egad's doing his take on Other M.

Metroid: Other M "in retrospect" Part 0 (http://whattheegad.blip.tv/file/4104135/)
Metroid: Other M "in retrospect" Part 1 (http://whattheegad.blip.tv/file/4234797/)


"All I know is, I thought I was going to address the portrayal of Samus Aran as canonical material based on her characterization in the Metroid Prime trilogy, but as it turns out, I don't have to do that anymore!  Sakamoto has just flushed Metroid Prime down the toilet with the advent of Other M, and he wants us to believe Metroid Prime happened in some alternate universe wherein Samus Aran actually appeals to people who might actually want to play a video game!"
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on October 13, 2010, 07:40:46 PM
want to might actually want to
Title: Re: Metroid: Other Mistakes
Post by: Fusion on November 08, 2010, 09:45:43 AM
More story-related stuff.

[spoiler]
The Power Suit itself is an entity of Samus' will.  That is, her mood pretty much controls the suit.  This was brought up in the Zero Mission manga and canonized by Other M.  The problems begin when you look at this in the context of the games themselves, because external material has become required reading.

Before I continue with this, I'd like to point out an example of the exact circumstances that Samus' suit can fail to function.  When Samus herself is having trauma of some sort, be it emotional or physical, the suit falters and can fail to function. 

The events of Metroid: Zero Mission, thanks to this revelation, end up breaking some of the events concerning Samus' suit itself in Metroid II.  Even then, that's not without damage to Zero Mission itself.  Samus wasn't wounded when she crash-landed, she was perfectly capable of moving, nor did she really let on any indication that she was in emotional turmoil.

The loss of her Power Suit would be fine until you consider that the suit is powered by Samus' will.  So Samus must be awfully broken to not just turn it back on, storm the Pirates' mothership and leave.  You later get the Gravity Suit, which has the traditional Metroid II Varia suit appearance, which presents a problem as far as Metroid II goes...

Does Samus lose the physical features of the Gravity Suit?  If so, why?  According to Zero Mission, her suit was disabled and could not be used, plus the new old suit worked with ancient Chozo stuff and replaced the previous one.  Why does she go back to the bare bones Power Suit then?  For the record, I don't consider the Power Suit from Metroid 3 to be the original suit, more like an inadequate Varia Suit.  A good portion of Metroid II was retconned because of Other M

But this also brings up a problem with Metroid Fusion.  After Samus gets infected by the X parasites, she goes unconscious and parts of her suit have to be surgically removed because of it.  If the suit has to be maintained actively, why doesn't it just turn off?  It can't be because of the X parasites, they can't interact directly with machinery.  Admittedly, the SA-X shouldn't even exist, leading the whole X parasites thing into it's own kind of shaky canonical ground.

This renders the pivotal story moments of Zero Mission and Fusion into special-case examples.  It's as if what Sakamoto has been building the Metroid franchise to be is a video game-based anime series, which is how the series canon now feels like, and the Prime series were an OVA rendered non-canon.  I find it hard to believe that Samus herself could be this distant from most any video game player, that underneath the suit all she really amounts to "waifu" material.[/spoiler]
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on November 08, 2010, 11:46:37 AM
There was only one way for them to have made the suit thing not totally retarded.

[spoiler]Have the Deleter shoot Samus in the back instead of Adam, and then state he was never really was on her side. Hell at the very least it'd give the Deleter subplot an actual in game conclusion instead of leaving the players to play connect the dots.[/spoiler]
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on November 08, 2010, 11:56:08 AM
If Nintendo has any sense, they will see how much this bombed and will retcon it as a result.


I can retort to any of that with just one point: it's just shitty writing.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on November 08, 2010, 12:22:44 PM
Hopefully they'll kick Sakamoto into a corner and tell him to go back to making Wario Ware games.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on November 08, 2010, 01:26:10 PM
That's what he should have done in the first place.

... on a HANDHELD PLATFORM. I'm not playing your stupidass fucking Wii version. Make another one for DS, and you better have some shit ready for the 3DS.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on November 12, 2010, 04:33:54 PM
Nintendo is now wondering why it failed (http://corrupt, adulterating shitbags.com/5688617/nintendo-trying-to-figure-out-what-went-wrong-with-newest-metroid).
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on November 12, 2010, 04:41:14 PM
Said wondering basically boils down to this:

(http://img99.imageshack.us/img99/5720/reggieshrug.jpg)
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on November 12, 2010, 05:07:01 PM
... one of these days I WILL have that maxshrug to counter that.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on November 12, 2010, 05:51:53 PM
Not even the right thread for it if I'm using it to represent Nintendo silly.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on December 09, 2010, 03:09:14 PM
Hey want to read an overly elaborate negative interpretation of this games plot? (http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html)

Of course you don't, but I figured I'd post it anyways as I'm never going to bother talking about the games plot as there isn't enough alcoholic beverages in the world to make me want to do so.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on December 09, 2010, 04:02:10 PM
I scrolled down hoping it was just the comments that made it long.


That, sadly, wasn't the case. It really is that fucking long.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on December 09, 2010, 04:14:14 PM
Hence "overly elaborate".
Title: Re: Metroid: Other Mistakes
Post by: KoopaKoot on January 19, 2011, 01:07:23 PM


Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on January 19, 2011, 02:19:22 PM
....

....


........
Title: Re: Metroid: Other Mistakes
Post by: KoopaKoot on January 19, 2011, 04:06:56 PM
Looks like that Samus in DOA beach volleyball (or this) idea seems more likely now.  :pedo:
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on January 19, 2011, 05:12:47 PM
......................
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on January 24, 2011, 09:54:59 PM
Luckily Adam did not give Samus authorization to be a playable character. (http://www.joystiq.com/2011/01/24/samus-wont-be-playable-in-dead-or-alive-dimensions/)
Title: Re: Metroid: Other Mistakes
Post by: Fusion on January 24, 2011, 11:45:43 PM
Now that seems a backwards move.

So it's just a cameo?  This stage will never have an appearing character to go with it?

Though if Samus were playable, I'd much prefer in-Power Suit versus the typical Team Ninja choice.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on March 12, 2011, 07:21:44 PM
Disclaimer: I haven't actually played this yet. Everything I've heard about the way Samus is presented in it really pissed me off as a Metroid fan. But I might play it some time in the near future.

Just got back from a PAX East panel about this review (http://g4tv.com/games/wii/61992/Metroid-Other-M/review/), the reaction to it, and more generally, gender stuff in games. A lot of interesting points were raised and they've all but escaped my mind. I'll just write down some random thoughts.

"Samus was a cipher before this game, and people got angry with Other M because it went against their own personal view of Samus": Samus is a cipher. There is absolutely nothing wrong with that. But she is also a total badass, and has faced so much crazy shit that whatever happens to her in this game shouldn't give her much pause. And developing her character isn't a bad thing either, it just seems like Other M makes her into a weakling with daddy issues who can't fight Ridley without having a nervous breakdown.

"If Adam was a woman or Samus was a man no one would have any problems with Samus not using her items": I would. Because it is still fucking retarded. WHY DO YOU NEED PERMISSION TO USE THE VARIA SUIT 10 MINUTES AFTER BEING IN A LAVA AREA? It's just a stupid plot point.

Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on March 13, 2011, 12:00:47 AM
Even changing the genders Samus would still be creepily devoted to her father figure and find it "exhilarating".

Heck I'd imagine it'd be even hated more because Samus would come across as a creepy stalker type.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on March 15, 2011, 07:24:19 PM
Quote from: UHMEEEEBA on December 09, 2010, 03:09:14 PM
Hey want to read an overly elaborate negative interpretation of this games plot? (http://moonbase.rydia.net/mental/blog/gaming/metroid-other-m-the-elephant/article.html)
...

What. The. Fuck.

WHAT THE FUCK

WHAT THE FUCKING FUCK SAKAMOTO

It's worse than I imagined. But that article did get me thinking about some more stuff from the panel (mostly audience questions that the panelists then refuted, like my last post, which I failed to mention... uhh... so basically, the questions are in quotes and the stuff after them are my thoughts).

"The fight with Ridley shows that Samus is strong by overcoming her fears, courage is showing bravery in the face of fear, not lack of fear": That's all fine and good, but from what I've heard, Samus literally regresses to a child and has a nervous breakdown. And someone dies because of that. If this was the first time she had ever fought Ridley, I might buy that. But I'd still have deep reservations about the comrade dying because she freaked out. But this is at least the third time she has fought Ridley (more if you count that robot version at the end of Zero Mission, and the three times she fought him in the Prime series). It's OK if she had a flashback or got nervous or tensed up a little. That's perfectly understandable, she watched this giant space dragon kill her parents at a very young age. But if you want to show that Samus is strong, she should absolutely not have a nervous breakdown; it's fine if she is still scared of Ridley, but she needs to show that she is strong enough to not let it affect her.

"People were projecting onto Samus whatever personality they wanted and were disappointed her actual characterization didn't fit their own vision of Samus" Like I said before, Samus has basically been a cipher. She never has had deep characterization. But she still had SOME personality, gathered simply by examining her actions. This is a woman who goes deep into enemy territory completely and utterly alone and always come up on top. This is a woman who singlehandedly wiped out an entire species of extremely dangerous bioweapons. Everything she has done before this game paints a picture of a strong, independent, woman. And this game just pisses all over that. She is defined completely by other people in the game: the weird father figure stuff with Adam and the whole Metroid baby thing that makes her really maternal (sidenote: I didn't really see that much about the latter in that article, but I somehow have the impression that the game makes Samus really really really devastated by the baby Metroid's sacrifice; I mean I could understand she'd be upset, but like, having nightmares about it? I don't think so. She barely knew that thing. Yes she should be saddened by what happened but it should not haunt her for the rest of her life.) These are just terrible character decisions that seem like they were made to make Samus more... domesticated, I guess? She is made subservient to a male and is suddenly obsessed with babies, like her maternal instincts kicked into overdrive. It's a disservice to her character.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on March 15, 2011, 07:30:49 PM
[spoiler]Someone almost dies from her Ridley shit fit, it's revealed at the last minute of the game he survived by an absurd deus ex machina that involved freezing an enemy.

Samus however does take time to mope about it.

And yeah she is REALLY devastated about the Metroid from Super Metroid, she talks about it all the damn time.[/spoiler]

Edited.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on March 16, 2011, 11:38:44 AM
Not only that, Other M ruins another Metroid game, as mentioned by that article.  It ruins Metroid Fusion.  "He was a close friend that I have the chance to bring back."  now becomes "HE WAS MY DADDY FIGURE AND I CAN'T LIVE WITHOUT MY DADDY!"
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on April 29, 2011, 05:32:07 PM
Among the various Wii 2 rumors, is an unrelated easily missed one, (http://gonintendo.com/viewstory.php?id=156704) Nintendo is shelfing the Metroid franchise for declining sales since Metroid Prime 1, with Other M being their last straw. They'll still make games but they're no longer treating the franchise as a top seller.

In other words it's been moved from the Mario-Zelda-Pokemon table to go chill out with F-Zero.

Other Mistakes indeed.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on May 02, 2011, 03:30:32 PM
Quote from: UHMEEEEBA on April 29, 2011, 05:32:07 PM
Among the various Wii 2 rumors, is an unrelated easily missed one, (http://gonintendo.com/viewstory.php?id=156704) Nintendo is shelfing the Metroid franchise for declining sales since Metroid Prime 1, with Other M being their last straw. They'll still make games but they're no longer treating the franchise as a top seller.

In other words it's been moved from the Mario-Zelda-Pokemon table to go chill out with F-Zero.

Other Mistakes indeed.
no
no
nononononononononononononononononono


Retro please make another one
or R&D1 but keep Sakamoto away from the story unless you make sure he's back to normal
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on May 02, 2011, 05:00:35 PM
Retro has stated they never want to touch the Metroid franchise again and instead want to work on other projects (last I recall they want to make what amounts to Super Mario Bros. 2 Returns, no really).

Nintendo still doesn't seem to get WHY Other M failed so I wouldn't expect the franchise to suddenly start being good again.
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on May 02, 2011, 05:24:43 PM
The biggest mistake was handing over something to Team Ninja that involves females. Expecting them to know anything other than objectification at this point is simply ludicrous.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on May 02, 2011, 07:28:02 PM
Team Ninja have gone on record stating they had nothing to do with the plot which is where most people are taking issue with this game. Not stating Team Ninja isn't what you just said but pretty much all the fault for this one lies with Sakamoto.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on August 04, 2011, 09:51:57 PM
so I finally got around to playing this and...

IT IS WORSE THAN I COULD HAVE EVER IMAGINED
FUCK YOU TEAM NINJA AND FUCK YOU SAKAMOTO

Quote from: UHMEEEEBA on May 02, 2011, 07:28:02 PM
Team Ninja have gone on record stating they had nothing to do with the plot which is where most people are taking issue with this game. Not stating Team Ninja isn't what you just said but pretty much all the fault for this one lies with Sakamoto.
I really hope that Sakamoto was... I dunno, pushed, isn't the right word... that he was inspired (I guess that kinda works) to shit all over Samus' character because Team Ninja developed it... somehow. I know it doesn't make a lot of sense but Sakamoto was previously pretty fucking awesome.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on August 04, 2011, 10:29:20 PM
There was an interview where one of the devs said Sakamoto cried because he thought the story was so "emotionally moving". (http://www.computerandvideogames.com/259675/metroid-other-m-made-sakamoto-cry/) He also called the game the "perfect Metroid experience". (http://www.computerandvideogames.com/259972/metroid-other-m-is-perfect-metroid-experience-sakamoto/)

The dudes bat shit crazy and out of touch.
Title: Re: Metroid: Other Mistakes
Post by: Fusion on August 05, 2011, 12:38:44 AM
Quote from: UHMEEEEBA on August 04, 2011, 10:29:20 PM
The dudes bat shit crazy and out of touch.

Well said.  I couldn't add anything else to that other than of course he'd get teary eyed that Nintendo actually permitted a fanfic into canon.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on August 05, 2011, 11:42:40 PM
Quote from: UHMEEEEBA on August 04, 2011, 10:29:20 PM
The dudes bat shit crazy and out of touch.
Maybe WarioWare warped his brain.

Quote from: Fox McCloud on August 05, 2011, 12:38:44 AM
Well said.  I couldn't add anything else to that other than of course he'd get teary eyed that Nintendo actually permitted a fanfic into canon.
Well, he IS the co-creator of the series, so it can't really be called fanfiction. It's certainly on the same level, quality-wise, though.

Also, I finished it. I thought the gameplay was decent, could've been much better, but it had promise. The story, on the other hand...  ugh. Fuck this game.

(more thoughts to come, so stay tuned to see me talk about "how to brake in space", "the magic of Ridley's retarded new life cycle", and, of course, our featured segment, "boy you can really tell this was written by a Japanese guy")
Title: Re: Metroid: Other Mistakes
Post by: Jango on August 06, 2011, 04:36:09 AM
JMORPHMAN WHAT ARE YOU DOING ARE YOU TRYING TO KILL YOURSELF AWW MAH GAWD HE'S BARELY BREATHIN
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on August 07, 2011, 11:16:22 PM
The Metroid series is now 25 years old. (http://corrupt, adulterating shitbags.com/5828555/happy-25th-birthday-metroid/gallery/1)

If you didn't know that I don't blame you Nintendo hasn't even made a token effort to note that like they did with Mario and Zelda, not that they did good for either of them really.

So yeah maybe that rumor about Nintendo moving the Metroid series to the F-Zero table has some truth to it.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on August 08, 2011, 10:59:00 AM
Quote from: UHMEEEEBA on August 07, 2011, 11:16:22 PM
So yeah maybe that rumor about Nintendo moving the Metroid series to the F-Zero table has some truth to it.
I would think that it has always been there, actually. Metroid has never been as popular as Zelda or Mario. Hell, even F-Zero got a game during the 64 era. Metroid didn't.

edit: oh right, I'm not giving up on that detailed look at Other M; I just need to mentally prepare myself for it.
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on August 08, 2011, 02:04:34 PM
It was considered fairly popular during the Prime series run, heck Prime 3 was supposed to be one of the system sellers of the Wii.
Title: Re: Metroid: Other Mistakes
Post by: Jmorphman on August 27, 2011, 11:57:14 PM
Quote from: Jmorphman on August 08, 2011, 10:59:00 AM
edit: oh right, I'm not giving up on that detailed look at Other M; I just need to mentally prepare myself for it.
Yeah I don't feel like typing anymore about Other M's story. It's just not well told from a storytelling point of view, even ignoring all the stuff with Samus' characterization.
Title: Re: Metroid: Other Mistakes
Post by: Jango on August 28, 2011, 01:02:00 PM
Oh yeah, reminds me I gotta get back to reading Eclipse lol
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on September 23, 2011, 10:14:40 AM
Team Ninja is sick and tired of being blamed for the plot of this game, so they just threw Sakamoto under the bus. (http://corrupt, adulterating shitbags.com/5843159/blame-nintendo-for-metroid-other-ms-sucky-story)
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on September 23, 2011, 04:16:46 PM
Hahaha, oh wow.
Title: Re: Metroid: Other Mistakes
Post by: Koakuma on December 01, 2011, 12:31:39 AM


Man, you guys (especially Jmorphman) are all wrong about Other M. Way to hate on women's rights you fascists.
Title: Re: Metroid: Other Mistakes
Post by: Jango on December 01, 2011, 01:14:17 AM
augh you beat meh to it
Title: Re: Metroid: Other Mistakes
Post by: Jesuszilla on December 01, 2011, 04:03:30 PM
COMPLETE WITH FRONT-LOADED BREASTS
Title: Re: Metroid: Other Mistakes
Post by: UHMEEEEBA on March 16, 2012, 03:00:27 PM
Character Assassination: Authorized - Short; Part 1/9 (http://www.youtube.com/watch?v=2rSagGwWTVM#ws)

retsupurae is doing Other M's Theater Mode. Just putting that out there.