New W.I.P, Capcom/Arika Street Fighter EX + Fighting Layer character.
Sprites by Dampir.
Unlike other of my characters, no different styles of play, only Capcom + KoF Dodge,Roll and Power Charge.
System :
-Run (no forward step)
-Parry.
-Dodge + Dodge attack.
-Roll Forward/Backward.
-Power Charge.
-Alpha Counters.
-Super Cancels and LV.2 Super Cancels.
Basics,required stuff,etc. all done.
(http://img405.imageshack.us/img405/8522/mugen0cy7.png)
(http://img405.imageshack.us/img405/9697/mugen1zf7.png)
Not much to show, made W.I.P thread just for ideas,suggestions,etc.
Also, my first and last official Capcom character since i'll continue KoF characters after this :P
Wouldn't really know what ideas to give since I never played any SFEX game other than EX3. All I can say is good luck with this... You're gonna need it.
Update :
Completed all throws and command moves.
Neck Throw
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen1.png)
Tsukami Hiza Kick
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen4.png)
Tegatana
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen7.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen14.png)
Step Side Kick
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen22.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen30.png)
Trick Kick
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen144.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen155.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen166.png)
Update :
Completed Shoot Upper and Lightning Knee.
Shoot Upper
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen7-1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen11.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen15.png)
Lightning Knee
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen29.png)
Lightning Knee Hard follow-up
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen30-1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/mugen31.png)
I wish I could make my stuff as fast as you. Okay I think I'm going to finish Ren tonight WISH ME LUCK.
OKAY GOOD LUCK
Update :
Sliding Arrow (Hits low, performs a trip after the hit if the opponent is standing but no trip if crouching)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/00.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/01.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/02.png)
Shoot Kick - Start
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/03.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/04.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/05.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/06.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/07.png)
Shoot Kick - Follow-up
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/08.png)
Shoot Kick - Follow-up Final Weak/Medium
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/09.png)
Shoot Kick Follow-up Final Hard
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/10.png)
Update :
Completed all Specials.
Flip Kick
(http://i220.photobucket.com/albums/dd48/KOD991/000.png)
(http://i220.photobucket.com/albums/dd48/KOD991/001.png)
(http://i220.photobucket.com/albums/dd48/KOD991/002.png)
O_O
What are you on!?
He's a good version of Kong.
Coffee :)
Update :
Completed Spin Side Shoot.
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/000.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/001.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/002.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/003.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/004.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/005.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/006.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/007.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Blair/008.png)
Update :
Completed Mirage Combo Kick
(http://img232.imageshack.us/img232/2711/00cb4.png)
(http://img232.imageshack.us/img232/5571/01di0.png)
(http://img232.imageshack.us/img232/853/02jj7.png)
(http://img232.imageshack.us/img232/3725/03hu1.png)
(http://img232.imageshack.us/img232/7135/04nv2.png)
(http://img232.imageshack.us/img232/3815/05zn7.png)
(http://img232.imageshack.us/img232/8320/06ly7.png)
(http://img232.imageshack.us/img232/4798/07eg6.png)
(http://img232.imageshack.us/img232/9944/08tk0.png)
(http://img232.imageshack.us/img232/8436/09cz4.png)
BTW, 98/2k3/XI + 95 mode Kyo is my next W.I.P which will be worked on after I release Blair.
Update :
Blair Dame is now complete, release after beta-testing and final tweaks,etc.
Fairy Gift (also has an Aerial version, it's startup is the last screenshot)
(http://i220.photobucket.com/albums/dd48/KOD991/00.png)
(http://i220.photobucket.com/albums/dd48/KOD991/01.png)
(http://i220.photobucket.com/albums/dd48/KOD991/02.png)
(http://i220.photobucket.com/albums/dd48/KOD991/03.png)
(http://i220.photobucket.com/albums/dd48/KOD991/04.png)
(http://i220.photobucket.com/albums/dd48/KOD991/05.png)
Also im planning to add my own custom Lv.3 Super but that will not be shown and will only be revealed when Blair is released :)
I'll release Blair within 1 or 2 days, so i might as well post my progress on Kyo.
Kyo will have a mixed KoF system consisting of the 98 Extra Mode and XI (Thanks to Vans/L for giving me permission to use his XI Skillbar system and plenty of other stuff) and many edits are taken with permission from Kaddet and Viofitz.
He is based on his 98 version, with a few additions from newer KoF's.
He will have 2 modes selectable : Normal and 95 Mode.
Planned movelist :
Quote
--Throws--
Hatsugane
Issetsu Seoi Nage
--Command Moves--
Ge Shiki: Naraku Otoshi
Ge Shiki: Goufu You
88 Shiki
--Specials--
114 Shiki: Aragami (Replaced with Yami Barai in 95 Mode)
128 Shiki: Kono Kizu
127 Shiki: Yano Sabi
Ge Shiki: Migiri Ugachi
125 Shiki: Nanase
115 Shiki: Dokugami
401 Shiki: Tsumi Yomi
402 Shiki: Batsu Yomi
100 Shiki: Oniyaki
R.E.D. Kick (Replaced with Oboro Guruma in 95 Mode)
75 Shiki Kai
212 Shiki: Kototsuki You
910 Shiki: Nue Tsumi
Ryuu Iri
Tora Fuse
412 Shiki: Hikigane
--DM's--
Ura 108 Shiki: Orochi Nagi
Saishuu Kessen Ougi "Mu Shiki"
182 Shiki
--SDM's--
Ura 108 Shiki: Orochi Nagi SDM
Saishuu Kessen Ougi "Mu Shiki" SDM
182 Shiki ('99 version) SDM
--LDM's--
524 Shiki: Kami Gomi
Planned system :
Quote
-Run : Double tap and hold F
-Back Step : Double tap B
-Dodge : Press LP + LK
-Dodge Attack : Press P or K while Dodging
-Roll Forward : Hold Forward and Press LP + LK or C
-Roll Backward : Hold Back/Down and Press LP + LK or C
-Blowback Attack : Press HP + HK or Z
-Guard Cancel Emergency Evade Forward (Requires 1 Power Bar) : Hold Forward and Press LP + LK pr C while guarding
-Guard Cancel Emergency Evade Backward (Requires 1 Power Bar) : Hold Back and Press LP + LK or C while guarding
-Guard Counter Blowback Attack (Requires 1 Power Bar) : Press HP + HK or Z while guarding
-Power Charge : Hold LK + HP
-Safe Fall : Press LK + LP when nearing ground while falling
-Super Cancel : Perform a DM during a Special (only specified DM's can be performed, read movelist for those which can be SC'd)
-Dream Cancel : Perform a LDM during a DM
Screenshots :
Intro VS K'
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/IntrovsK.png)
Intro VS Iori (also will include same intro VS Iori_WLS)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/IntrovsIori.png)
Ge Shiki : Goufu You
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Goufuyou.png)
Ge Shiki : Naraku Otoshi
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Narakuotoshi.png)
88 Shiki
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/88shiki.png)
Blowback Counter :P
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/blowbackcounter.png)
The system,basics,throws,command moves,etc. are all complete, only Specials and DM's/etc. remain.
Update :
Completed 114 Shiki : Aragami and follow-ups
Aragami
(http://kod.sitesled.com/aragami.png)
QCF + P from Aragami leads to Kono Kizu
(http://kod.sitesled.com/konokizu.png)
to pressing P for Yano Sabi or...
(http://kod.sitesled.com/yanosabi.png)
pressing K for Nanase
(http://kod.sitesled.com/nanase.png)
HCB + P from Aragami leads to Yano Sabi
(http://kod.sitesled.com/yanosabi2.png)
P from Yano Sabi leads to Migiru Ugachi
(http://kod.sitesled.com/migiriugachi.png)
Update :
Completed 115 Shiki: Dokugami and 100 Shiki: Oniyaki.
Oniyaki
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen5.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen7.png)
Dokugami
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Dokugami.png)
HCB + P from Dokugami leads to Tsumi Yomi
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/TsumiYomi.png)
F + P from Tsumi Yomi leads to Batsu Yomi
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/BatsuYomi.png)
Update :
Completed 75 Shiki Kai, R.E.D KicK and 212 Shiki : Kototsuki You.
75 Shiki Kai
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/kai1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/kai2.png)
R.E.D KicK
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/redk.png)
Kototsuki You
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/koto1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/koto2.png)
Update :
Completed 910 Shiki : Nue Tsumi + it's Tora Fuse (Low) and Ryuu Iri (High) counters.
Nue Tsumi
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/nuetsumi.png)
Tora Fuse
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/torafuse1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/torafuse2.png)
Ryuu Iri
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/ryuuiri1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/ryuuiri2.png)
With this, all 98 specials are completed and Hikigane and the 95 mode specials (Oboro Guruma and Yami Barai) remain.
I REALLY can't wait until Kyo's completion... He's getting done so fast!
Update :
Completed 101 Shiki : Oboro Guruma (replaces R.E.D KicK in 95 mode)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/obo1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/obo2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/obo3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/obo4.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/obo5.png)
Update :
I'm on a roll, completed 108 Shiki : Yami Barai (replaces Aragami and Dokugami in 95 mode)
(http://i220.photobucket.com/albums/dd48/KOD991/yamibarai1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/yamibarai2.png)
Also added my own custom 2k3 sparks and explosions system (as seen in the second screenshot)
Update :
Completed 412 Shiki : Hikigane from KoF 2000-2003, data from 2k2 and 2k3 and command changed to QCB + K since Kototsuki You is HCB + K.
Hikigane Weak
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikiw1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikiw2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikiw3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikiw4.png)
Hikigane Hard
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikih1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikih2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/hikih3.png)
All of Kyo's specials are now complete, next are DM's (which will all take alot of time, no more 1 day updates)
Update :
Completed Ura 108 Shiki : Orochi Nagi DM and SDM.
DM
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/orochinagiD1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/orochinagiD2.png)
SDM
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/orochinagiS1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/orochinagiS2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/orochinagiS3.png)
Update :
Completed Saishuu Kessen Ougi "Mu Shiki" DM (still working on SDM version)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mushiki1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mushiki2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mushiki3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mushiki4.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mushiki5.png)
Also, included his Chouhatsu taunt after Mu Shiki..too insignificant to post a pic of :P
Update :
This was the most annoying move i've ever had to code and the only move that's not going to be accurate.
Completed Saishuu Kessen Ougi "Mu Shiki" SDM.
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen0.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen3-1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/mugen4.png)
I made a few changes in the move and its only about 80% accurate (yes, I pulled that percentage straight out of my ass)
Update :
Completed 182 Shiki DM (still working on SDM version, which is his '99 version)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/shiki1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/shiki2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/shiki3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/shiki4.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/shiki5.png)
Data is from 2000 and SvC.
Just a tiny announcement, Added Kusanagi mode (but as a seperate def file/character)
Update :
Completed 182 Shiki SDM, KoF 99 version.
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/UTERO1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/UTERO2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/KONOBUROOOO1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/KONOBUROOOO2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/DM/KONOBUROOOO3.png)
Only LDM remains now, XI's Kami Gomi.
I might also try some original stuff with the Kusanagi mode.
Update :
Completed 524 Shiki : Kami Gomi LDM from KoF XI, as accurate as it can be (but command changed to 2QCB instead of 2HCB because I like it better that way)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen0.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen4.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen5.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen7.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen8.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen9.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Kyo/Kami%20Gomi/mugen10.png)
With this, Normal Kyo is complete, Kusanagi mode still under progress (but no posting updates of him)
Estimated release date is 1st July.
Minor update :
Finally decided to do my own A.I, and the result is a decent, challenging but beatable A.I who doesn't use any cheap tricks and does only what the player can do.
Kyo VS Iori Preview Video (http://www.youtube.com/watch?v=rb1K-OpvuOo)
Thanks to Omegalord99 for uploading the video.
Update :
Worked on Kusanagi mode, Added Honofuri and Migiri Ugachi command moves from Kyo-1 (99) to Kusanagi mode only.
Honofuri
(http://img255.imageshack.us/img255/2139/mugen1au6.png)
Migiri Ugachi
(http://img255.imageshack.us/img255/4337/mugen2ho3.png)
That's all for public updates (still adding minor stuff to Kusanagi mode), wait for the release (no more videos)
My new W.I.P is Kim Jae Hoon, Kim's son and also a practitioner of Taekwondo, following in his father's footsteps to fight for JUSTICE
He is based on his Garou : MOTW version (only game he's been in really) but he will have a KoF system (same as Kyo's)
He'll also have Kim's Hou'ou Hiten Kyaku which I found unused in Jae Hoon's anims.
Planned movelist :
Quote
--Throws--
Tai-otoshi
--Command Moves--
Shou-Kyaku Hou
Nerichagi
--Specials--
Shakka Shuu
Ryuusei Kyaku
Hangetsu Zan
Hien Zan (Can be Braked)
->Tenchuu Zan*
Hishou Kyaku
->Hassei Waza {1}
->Hassei Waza {2}
--DM's--
Hou-yoku Ten-Shou Kyaku
Hou'ou Kyaku
--SDM's--
Hou-yoku Ten-Shou Kyaku
Hou'ou Kyaku
--LDM's--
Hou'ou Hiten Kyaku
Planned system (Same as Kyo's, but if you don't have Kyo then) :
Quote
-Run : Double tap and hold F
-Back Step : Double tap B
-Dodge : Press LP + LK
-Dodge Attack : Press P or K while Dodging
-Roll Forward : Hold Forward and Press LP + LK or C
-Roll Backward : Hold Back/Down and Press LP + LK or C
-Blowback Attack : Press HP + HK or Z
-Guard Cancel Emergency Evade Forward (Requires 1 Power Bar) : Hold Forward and Press LP + LK pr C while guarding
-Guard Cancel Emergency Evade Backward (Requires 1 Power Bar) : Hold Back and Press LP + LK or C while guarding
-Guard Counter Blowback Attack (Requires 1 Power Bar) : Press HP + HK or Z while guarding
-Power Charge : Hold LK + HP
-Safe Fall : Press LK + LP when nearing ground while falling
-Super Cancel (Requires 1 Skill Bar) : Perform a DM/SDM during specific Special's
-Dream Cancel (Requires 1 Skill Bar) : Perform a LDM during a DM
(http://img178.imageshack.us/img178/8092/mugen0oe8.png)
Not much for now, expect updates within a week.
Oh shit.
Whatever you do don't start Kaphwan or you'll seriously be cutting all my WIPs :P.
Completed Nerichagi and Shou-Kyaku Hou command moves and Shakka Shuu special.
Nerichagi
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/neri1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/neri2.png)
Shou-Kyaku Hou
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/shou1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/shou2.png)
Shakka Shuu
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/shakka1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/shakka2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/shakka3.png)
Completed Hangetsu Zan
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/zang1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/zang2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/zang3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/zang4.png)
Completed Ryuusei Kyaku
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/ryuu1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/ryuu2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/ryuu3.png)
Completed Hien Zan :
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hien2.png)
Tenchuu Zan Follow-up
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hien3.png)
Braking
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hienbrake.png)
Update :
All specials are now complete.
Completed Hishou Kyaku + Hassei Waza follow-ups.
Hishou Kyaku
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hishou.png)
Hassei Waza High
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hassh1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hassh2.png)
Hassei Waza Low
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/hassl.png)
Also, thedge will resprite Jae Hoon's sprites into KoF style starting next week.
Damn. How many specials does this guy have? o_O
Update :
Completed Hou-yoku Ten-Shou Kyaku DM and SDM
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/yo1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/yo2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/yo3.png)
SDM follow-up
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/yo4.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/yo5.png)
Took a break for a while, was mostly busy playing Devil May Cry 4 PC version.
Update :
Completed Hou'ou Kyaku DM (working on SDM version)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen2.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen3.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen5.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen6.png)
Also, slight movelist change, Hou'ou Hiten Kyaku is now LDM-only.
Update :
Completed Hou'ou Kyaku SDM
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/000.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/001.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/002.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/003.png)
Update :
Completed Hou'ou Hiten Kyaku LDM
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen0.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen1.png)
(http://i220.photobucket.com/albums/dd48/KOD991/Jae%20Hoon/mugen2-1.png)
Jae Hoon is now complete, thedge is working on the KoF sprites which will take a pretty long time but i might include the KoF sff in an update and not at initial release.
The King of Fighters : Dream Match '09
I'm planning to create a KoF dream match fullgame as in '98 and 2k2 but with characters from both KoF/MotW and non-SNK NeoGeo games (Rage of the Dragons, Power Instinct : Matrimelee)
All characters will be coded by me until I can find help, I also need screenpack and stage coder(s).
I'll release several beta's with the roster being updated every beta, until it reaches completed status with having atleast half of the KoF roster and few from the other games.
Here's the Beta 1 status and info :
Characters (Beta 1) :
--Complete--
-Kyo
-Kim Jae Hoon
--W.I.P--
-K'
-Joe
-Terry (pre-2k3 sprites/trucker outfit)
-Jimmy
-Keith Wayne (using Mouser's SFF)
Screenpack Coder : NONE
Stage Coder : NONE
Music :
Kyo - KoF 99 - Tears (Arranged)
Kim Jae Hoon - Garou MotW - Too Honest
K' - KoF XI - KDD-0075
Joe - RBFF - Thai nanbu ni tsutawatta sp no shi
Terry - RBFF - Kurikinton
Jimmy - ?
Keith - PI : Matrimelee Battle Theme
The system will be Kyo's (which is publicly released)
You released a beta of this awhile back i remember and i had it, but my hardrive crapped up on me and i had to reformat and lost this. Been trying to find it, but you took it off. Just wanted to know if there is anyway i could still get this.
You could try Guild's request section. I dunno if anyone here has it (I know I probably don't) and KOD quit working on this project AFAIK.
http://kod.trinitymugen.net/KoF09.rar (http://kod.trinitymugen.net/KoF09.rar)
Aw maaan, I saw this thread bumped and thought KOD was up to something. >:(
At least it wasn't a spam bot this time, I've been suspicious of that Bose Headphones one, it is planning something.
Well this thread should either be closed or turned into a spambot rogue's gallery. :sho: