Trinity MUGEN

MUGEN => MUGeneral => Topic started by: shiro on July 30, 2007, 02:32:59 AM

Title: Programming Language
Post by: shiro on July 30, 2007, 02:32:59 AM
Does anyone know if Mugen uses C, C++ or another language for programming?
Title: Re: Programming Language
Post by: Jesuszilla on July 30, 2007, 03:13:03 AM
Like what's used to code characters? No.



Or do you mean what programming language it was used to make the program? I believe it was one of the C languages in this case.
Title: Re: Programming Language
Post by: shiro on July 30, 2007, 03:25:31 AM
I mean like what's used to mod the game, but I guess that would be the same as coding the characters. Thanks anyway!
Title: Re: Programming Language
Post by: Fusion on July 31, 2007, 07:50:18 AM
Unfortunately, modding MUGEN itself is impossible, because Elecbyte has, so far, not released the source code in any shape or form.  The hacks done on the executable have been fairly low-level hacks (example: opening up the extra modes, fixing the number of characters issue).

I believe the characters use their own kind of coding language, too.  I believe the codebase is Allegro, or is that just the sound driver?

But if you want to learn coding characters, study a few characters you've downloaded.  Take notes.  Learn like I did.
Title: Re: Programming Language
Post by: shiro on August 02, 2007, 08:40:05 PM
I'll try that. I've actually downloaded a rather decent Howard Geese sprite, so I'm trying to see if I can't pick it apart and see how it works. I also wanted to add to his move list, but that's more than likely a whole different topic in itself.

I looked up Allegro, and it is the language used to code characters and stages in Mugen.