Trinity MUGEN

MUGEN => Tips, Tricks, and Tutorials. => Topic started by: Falco Lombardi on May 14, 2007, 06:56:01 PM

Title: [help]Intro
Post by: Falco Lombardi on May 14, 2007, 06:56:01 PM
;vs. Sora
[Statedef 190]
type = S
ctrl = 0
anim = 900
velset = 0,0,0

[State 190, 2]
type = ChangeState
trigger1 = AnimTime = 0
value = 0

Yea I need help, It goes through but it does not happen when I select Sora as the second player. When ever I do this Riku just goes into his stand state.

Any help will be helpful.
Title: Re: [help]Intro
Post by: Jango on June 20, 2007, 01:17:55 PM
30 day bump! Okay lessee.

1) You're missing your AssertSpecial for the intro that keeps the round from starting while he's in the intro.

type = AssertSpecial
trigger1 = 1
flag = Intro


2) You need to set up an intro decider somewhere in your code so that it changes to this state. I haven't tried doing that yet, tho, so someone else might be able to help.