Trinity MUGEN

MUGEN => Mugen Releases => Topic started by: Cybaster on September 29, 2010, 11:43:15 AM

Title: Batman by Cybaster
Post by: Cybaster on September 29, 2010, 11:43:15 AM
Hello everybody. I'm releasing my longest WIP, aka Batman. :sugoi:

He features many things :
- All the basics (3 punchs and 3 kicks, in stand position, crouch or air) required.
- Plenty of Specials and Supers inspired by Batman's various appearances in cartoons, series and movies.
- 3 modes, each with its own gameplay style : Normal Mode, Goddamn Mode and Adam West Mode.
- Chain combos, Cancels, Super Cancels and Dream Cancels.
- Dodge, Roll, Super Jump and Wall Jump from CVS & MVC.
- Counter system inspired by Arkham Asylum.
- Negative Edge.
- High-res graphics from Cartoon Network's flash game, with many edits.
- High-res hitsparks from Proxicide's MKvsSF, edited by Kronos.
- Classic high-res hitsparks from the original TV series, for Adam West mode, packed with classic hitsounds.
- Voices from various sources : video games, Adam West's original quotes, and even some new voices acted specially for this character.
- 7 intros and 5 winposes, with many variations depending on the mode.
- Two constant files to change his in-game size.
- A configuration file to set some preferences.
- A nice HTML readme providing clear documentation about the character.
- 27 palettes.
- 7 big portraits for you to choose from.
- A small portrait compatible with Vans' KOFXI lifebars.
- A.I.

(http://mugenguild.com/cybaster/batman-teaser.png)

To download, go to http://mugenguild.com/cybaster/ -> Characters

C&C are welcome, of course. :) Report any bug you find.
Have fun.
Title: Re: Batman by Cybaster
Post by: Cybaster on October 17, 2010, 05:02:00 AM
UPDATED - October 17th 2010

- Fixed player 2 falling too much through the floor when hit by The Goddamn Batmobile.
- Changed the default palettes in Batman.def so Goddamn and Adam West modes are selected by the computer in Arcade mode.
- Added an AngleDraw fix to The Anti-Spray.
- Changed width during The Anti-Spray to avoid some corner bugs.
- Recoded the Adam West Batmobile intro to avoid placement glitches.
- Fixed a Bat Signal and Bat Phone glitch about the BGPalFX on some stages.
- Command for The Dynamic Beating was changed to QCF,HCB+k.
- Grabbing an opponent who is facing the same direction as Batman doesn't cause reverse velocity results anymore.
- Fixed a bug occuring during the get up animation after being thrown by Bloody Slam.
- Fixed a bug where the opponent would get stuck in his custom state during Chiroptera Slam if Batman got hit the moment the move connected.
- Fixed some debug spam occuring at the end of Arcade mode.
- Updated some GetHit hitboxes.
- Slightly updated the Dream Cancel hitboxes for Chiroptera Slam.
- Added a PosAdd at the beginning of the run to fix some misalignment issue.
- Recoded the Super Jump afterimages.
- Increased the overall volume, especially Adam West mode sounds.
- Added background music to The Dark Beating and The Dynamic Beating.
- Removed music during Batrope winpose for Adam West mode.
- Fixed the timings for the NoFG Assertspecials at the beginning of Lv3 Supers.
- Added different Super Finish BGs for Goddamn and Adam West mode.
- Added dust effects when running, dashing, etc.
- Updated the AI (Specials and Supers are used more often, and Aerial Combos are properly enabled now).

Same place as before. :)
Title: Re: Batman by Cybaster
Post by: Jango on October 17, 2010, 06:09:13 AM
How does the code for the Bat Spray work? Because it arbitrarily screws up colors and other shit from time to time. Case in point

(http://www.nekomimicide.com/mugen043.png)
GM's Gill

(http://www.nekomimicide.com/mugen044.png)
My Mr. Jones

At first I thought it was exclusive to pre-1.0 charas, but Warusaki's Vanilla Ice works, while my top seekrit 1.0 Terezi Pyrope beta doesn't.
Title: Re: Batman by Cybaster
Post by: Cybaster on October 18, 2010, 12:26:02 PM
Nothing much can be done on my side for the portrait colors. HOWEVER :
Update : fixed the portrait placement during The Anti Spray thanks to Amanojaku.

You can download the patch here (http://mugenguild.com/cybaster/supers.cns) ("right-click -> save file as...", and just copy-paste it in the Batman/states folder).
Otherwise, redownload the whole character (which is not advised if you've already DLed yesterday's version, since you'll DL 28MB for 2 lines of code and a little readme update :P).