Make an account and fucking say it. (http://www.capcom-unity.com/snow_infernus/blog/2009/09/15/capcom_vs_insert_idea_here?from_comment=true&message=WW91ciBjb21tZW50IGhhcyBub3cgYmVlbiBtYWRlIHB1YmxpYyE=)
You should change the title I was actually let down when I came into this thread.
i'd laugh pretty hard if capcom actually announced this
ryu vs gordon freeman
Rolento VS The Soldier = Face-off of the century
I'm surprised no one has taken the models from TF2 and rendered out sprites for mugen.
Quote from: Jango on September 30, 2009, 12:42:03 PM
Rolento VS The Soldier = Face-off of the century
The universe would not be able to take such concentrated awesome and would explode and implode, at the same time.
Heavy Weapons Guy vs Zangief
Quote from: Insanius on September 30, 2009, 01:08:27 PM
I'm surprised no one has taken the models from TF2 and rendered out sprites for mugen.
Not enough poses for requireds.
Just fire up g-mod and pose them in the requireds on a pink stage
Sure, if you wanna have a ton of problems with lining up poses and relative character sizes properly.
Easy. Just create a server with two users, and while you pose the character, have the other guy stand totally still and take screenshots.
I think we need John Freeman before anyone from TF2.
Quote from: Jango on September 30, 2009, 11:21:51 PM
Easy. Just create a server with two users, and while you pose the character, have the other guy stand totally still and take screenshots.
Try making 2 sets of shots, one from the SDK Model Viewer (for game model animation) with a certain prespective and angle. Now try that in Garry's Mod, and completely mimic the lighting you get with the Model Viewer and reproduce your perspective to the exact to eliminate a graphics mismatch.
Not so easy now, is it? The best possible way would be to get the Heavy's animation source files and render those into sprites on top of the new animations which you could make from the same fixed angle in whatever editing tool you'd use.
Oh wait, Valve never released the tool.
I wasn't talking about lighting, I was talking about using the screenshots as bases for sprites.
If you wanted any kind of consistency, what I mentioned is what you'd have to do.
But in theory, your method could be sound. But only if you were going to turn the 3D animations into sprites.
Quote from: UHMEEEEBA on September 30, 2009, 11:29:53 PM
I think we need John Freeman before anyone from TF2.
I prefer Gordon Frohman (http://www.hlcomic.com/)
Gordon Frohman can be EX mode for John Freeman