Trinity MUGEN

MUGEN => Mugen Releases => Miscellaneous Releases => Topic started by: Weegee on January 17, 2009, 12:04:11 PM

Title: [Hitsparks] Jojo's Bizarre Adventure Hitsparks V1.0
Post by: Weegee on January 17, 2009, 12:04:11 PM
You know that if JesusZilla uses these, they must be good!   ;D

Copy/Pasted from MFG
Specifically designed for use with the JJBA lifebars.

Snaps:

Block, Weak, Medium, Hard, and Very Hard:
(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBABlock.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAWeak.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAMedium.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAHard.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAVeryHard.png)

Blood Samples:
(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAWeakBlood.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAMediumBlood.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAHardBlood.png)

Miscellaneous; Super Spark, Dust, Charge, Shockwave, and Wall Slam:
(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBASuper.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/MKvSFDust.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBACharge.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAShockwave.png)(http://i223.photobucket.com/albums/dd230/Luigi-Master/JJBAWallSlam.png)

Notes about some sparks: Super Spark, Shockwave, and Wall Slam share the same animations for all versions of each.  Guard has 2 different animations.

Copy/Pasted from readme:

QuoteJojo's Bizzare Adventure hitsparks
Assembled by Luigi Master
Version 1.0
-------------------------
Notes:

I feel that the blood, land, hit wall, and charge effects are wrong, but they're the only ones I could use.  If you know of any other ones I could use, please tell me.
----------------------------
How to install:

It is highly advised to leave everything in this folder.
Go into the fight.def you're using, and look for this:

fightfx.sff = fightfx.sff
fightfx.air = fightfx.air
common.snd = common.snd

Change it to this:

fightfx.sff = JJBAHS/JJBA_fightfx.sff
fightfx.air = JJBAHS/JJBA_fightfx.air
common.snd = JJBAHS/JJBA_common.snd

Finally, the most important step of all, enjoy!
----------------------------
Credits:

Warusaki3 for all of the JJBA effects used in here
Splode for his small dust puff
---------------------------------------------
Disclaimer:

I do not own anything in these lifebars except the effort put into them to make them possible.  Also, anyone is free to use these sparks for their own screenpack/lifebar and character, just as long as the proper credit is due.

Any feedback (sound/effect adjustment) would be appreciated, as I feel that it's not perfect.

Thank you.

http://www.mediafire.com/?jfbyl5aizxb