http://www.gamesindustry.biz/articles/2012-04-02-wii-u-less-powerful-than-ps3-xbox-360-developers-say (http://www.gamesindustry.biz/articles/2012-04-02-wii-u-less-powerful-than-ps3-xbox-360-developers-say)
Quote
Nintendo's upcoming Wii U console may generate full HD graphics, but it's not up to the graphics power of the Xbox 360 or the PS3, according to developers familiar with the hardware who spoke on a condition of anonymity to GamesIndustry International.
"No, it's not up to the same level as the PS3 or the 360," said one developer who's been working with the Wii U. What does that mean? "The graphics are just not as powerful," reiterated the source.
(http://www.trinitymugen.net/forum/Smileys/classic/whattheFUCK.gif)
Is anyone honestly surprised at this point?
Well since we have a Wii U thread now I guess, today there's also been a widespread rumor of a November 18th launch date. (http://corrupt, adulterating shitbags.com/5898476/were-not-buying-fast+spreading-wii-u-launch-date-rumor)
Well that article did point out apparently the Vita + PS3 as a controller option is just as good if not better than the Wii U tablet so you may have a point.
If the rumors of the console only supporting one of the shitty tablet controllers is true then they probably don't care about the price since you'd never need to buy one.
Unless it arbitrarily breaks and you'd have to pay 70 dollars just to have it fixed, yes I am still bitter about that.
Nintendo relies too much on its own franchises to try to drive sales. Third party support is weak as hell; has been since the N64 era and it has only declined since then.
Let's compare a list of features on Nintendo consoles:
| Super Nintendo | Nintendo 64 | Gamecube | Wii | Wii U |
|
Retarded controller design with only first-party games in mind | | ● | ● | ● | ● |
Technology lagging behind current console standards (compared to other consoles in the same generation) | | ● | ● | ● | ● |
Consumer complaints for being too kid-friendly, or "not for hardcore gamers" | ● | ● | ● | ● | ● |
Numerous complaints for being unfriendly for developers (or having a terrible SDK) | | ● | ● | ● | ● |
Expensive replacement hardware (compared to other consoles in current generation) | | ● | | ● | ● |
Expensive software (compared to other consoles in current generation) | ● | ● | | | |
Main selling point is a rap name | | | | ● | ● |
Prone to hardware failure | | | ● | ● | |
QuoteMain selling point is a rap name
[spoiler](http://www.imgur.com/7tsDn.jpg)[/spoiler]
???
rap name is Jesus's word filter for gim-mick.
real name, no gimmicks
Quote from: Jesuszilla on April 03, 2012, 12:08:10 PM
| Super Nintendo | Nintendo 64 | Gamecube | Wii | Wii U |
|
Prone to hardware failure | | | ● | ● | ● |
My gamecube still works perfectly fine after all these years. :rpeng:
Yeah I know about the wordfilter, just wanted to post Chris Brown and his Kirby medallion since the filter was just asking for it, not unlike Rihanna's face.
Also my Wii, Gamecube, and N64 are... Fine?
Let's see here...
We have an statement from a developer who isn't even working on the Wii U version of the project they're talking about, and it's flying in the face of just about every other Wii U developer's comments about the system's graphics power.
My Wii and the LAST Gamecube I got work fine. But as I said, I had to replace my Gamecube once because it stopped reading discs for whatever fucking reason. As for the Wii, I've seen about two fail from friends, and one other that takes forever to read discs so it's NEARLY failing.
Wii U it's too early to tell so I screwed that one up (I just had some downtime in between classes when I made that). Also I never put a dot on the N64 because not once have I seen one of those break.
While the N64 was reliable as a console the controllers joystick was exceptionally prone to damage. Making the main boss of the main launch title require spinning motions with that was in hindsight not the best idea.
https://twitter.com/#!/NintendoAmerica/statuses/193547198783438849
QuoteMario fans get excited b/c New Super Mario Bros. 2 is launching for Nintendo #3DS in August! http://twitpic.com/9c86qo (http://twitpic.com/9c86qo)
Is it me or is Nintendo in an act of selfsabotage?
I like how it looks exactly the same as the last. At least mix up the level types for fucks sake.
How many times have they rehashed NSMB? If they keep this up, they're going to beat Capcom's record.
This would be number three I believe with the original and the Wii game with the awful co-op. If that demo shown off for the Wii U ends up actually being a game then it'll be four.
They'd already up to the original lineup; two more and they'll account for Hyper and HD Remix.
So this is just Super New Super Mario Bros., and the WiiU version will be Super New Super Mario Bros. Turbo.
A game developer uploaded a screen of a newer build of the Wii U controller since last years E3 one. (http://www.joystiq.com/2012/05/19/redesigned-wii-u-tablet-shown-off-by-tt-games-qa-guy/) Main highlight: It has proper analog sticks instead of circle pads like last years version did.
Don't think that was worth the amount of hell his boss is going to give him though.
Ask your parents boss permission before going online.
http://www.ign.com/blogs/battlestriker123/2012/06/01/e3-2012-before-the-show-massive-wii-u-rumor-round-up-over-80-rumors (http://www.ign.com/blogs/battlestriker123/2012/06/01/e3-2012-before-the-show-massive-wii-u-rumor-round-up-over-80-rumors)
Quote19. Nintendo considering name change for Wii U, having trouble conveying message to consumers.
Quote19. Nintendo considering name change for Wii U, having trouble conveying message to consumers.
Quote19. Nintendo considering name change for Wii U, having trouble conveying message to consumers.
Quote19. Nintendo considering name change for Wii U, having trouble conveying message to consumers.
Quote19. Nintendo considering name change for Wii U, having trouble conveying message to consumers.
Quote19. Nintendo considering name change for Wii U, having trouble conveying message to consumers.
Thank god. I just hope it doesn't have "Wii" in the name. Really, they can be more creative than that.
Nintendo 720? :P
Like they did with Nintendo 64
Why don't they call it the Revol- oh wait never mind.
How about the Nintendo 2048
http://www.nintendo.com/nintendo_direct (http://www.nintendo.com/nintendo_direct)
In 13 minutes (as of this writing,) Nintendo will discuss the Wii U, with some new info. Are your jimmies bodies ready?
Okay first, the ability to use it as a remote is cool. Second, Wii U Pro Controller aka we wanna be Xbox.
Thirdly, NON-SPECIFIC ACTION FIGURE
The fact they still called it the Wii U yesterday and the fact we're already getting awful game names like ZombiU makes me think the renaming rumor is sadly false.
Indeed. :(
Nintendo's E3 conference is going on right now yeah this should arguably go in the E3 thread (move it there if you want I'm good either way) but following up on a point made in this one earlier,
Quote from: Jesuszilla on April 21, 2012, 10:11:55 PM
They'd already up to the original lineup; two more and they'll account for Hyper and HD Remix.
So this is just Super New Super Mario Bros., and the WiiU version will be Super New Super Mario Bros. Turbo.
In news surprising NO ONE New Super Mario Bros. U is a real game. (http://www.joystiq.com/2012/06/05/new-super-mario-bros-u-announced/)
In other Wii U news the console will support two Wii U pads which supposedly is the maximum with other multiplayer games relying on the Pro controller. (http://www.joystiq.com/2012/06/05/wii-u-will-support-two-different-wiipads/)
Also Pikmin 3 is
finally a real thing.
That conference was pathetic Nintendo Land? Seriously? That's what you're going to go with for a launch title?
That was poor. Nothing new was shown. :iori:
I can accurately sum up the conference in a single song
Sonic Unleashed "Result E" Music (http://www.youtube.com/watch?v=yODLkaF8F-Y#ws)
And their Roundtable conference earlier tonight which was literally ninety minutes of them talking about NSMBU and Nintendo Land.
Or more generally that music could be pretty much all of E3 beyond like two reveals. This year SUCKED.
No kidding. Is it already over?
Yes, but even then, those E3s have given us at least material to work with, material we can all laugh at. E3 2010 gave us wan mirryon troobs, E3 2011 I can't recall much, but I know there was at least a lot more to fucking discuss than what was there this year. This E3 didn't even do that much. Just a few obligatory vulgar jokes centered around Wii U controller (penis drawing, "ur a faget," etc.) and the rest is just fucking dull. I didn't even bother to watch anything but bits and pieces, and even then, I know I didn't miss out on much. I saw the trailer for the South Park game and that's about all that looked interesting out of the rest of the games I heard about. And on top of all that, it really ended that quickly? The companies might as well have just thrown all the info on a Gawker site and a link to YouTube when applicable (or whatever the hell other Flash-based video site they choose), place the link up on their E3 pages and told us to go fuck ourselves and get the hell out of their faces. Oh wait, that's almost exactly what they did pretty much immediately after the showing of each trailer and keynote.
What a fucking joke.
The big problem very few things were announced that nobody expected, just look at Nintendo's conference since most of Ubisofts stuff in that had been announced in their own conference the only thing Nintendo announced was Nintendo Land. Pikmin 3 has been promised for years and NSMBU is an update of the demo from last year. Everything else had already been shown at some point.
It's not like 2010 when they pulled DKCR out and even though it had been leaked it was still surprising (related note: Where the fuck was Retro Studios new game yesterday?). All the companies that showed basically had the same problem, they didn't announce anything really new or unexpected.
By the way friend codes aren't going anywhere, (http://corrupt, adulterating shitbags.com/5917363/better-friend-codes-achievements-and-more-nintendo-answers-our-burning-wii-u-questions) and other insights into the Wii U.
At least apparently they don't give a crap about used games unlike SOME COMPANIES
QuoteUsed Games
"We don't have a policy surrounding used games," Fils-Aime said. "We have not put in place any technology to go after the used game business."
That's a relief.
Yet RTS games haven't had this problem for years. (http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/)
Important enough to warrant a necro, the WiiU will launch in Japan on December 8th 2012 with a basic version for 25,000 yen and a "Premium" version for 30,000 yen. (http://wiiu.dcemu.co.uk/wiiu-price-and-release-date-announced-491879.html)
The site says that the Yuro price and release date will be announced later today. No idea on NA or Aus price. FUCK ME IN THE MOUTH
http://arstechnica.com/gaming/2012/09/wii-u-coming-to-america-sunday-november-18/ (http://arstechnica.com/gaming/2012/09/wii-u-coming-to-america-sunday-november-18/)
$299.99 for the basic
$349.99 for the premium (which has a copy of that NintendoLand thing and more internal memory along with stands and chargers.)
By the way Bayonetta 2 is a Wii U exclusive. (http://www.joystiq.com/2012/09/13/bayonetta-2-is-a-wii-u-exclusive/) Combined with that time earlier this year Sakurai tried to sneak into Platinum Games HQ I wouldn't be surprised if Bayonetta ends up in Smash 4.
Also they're doing another version Monster Hunter 3. (http://www.joystiq.com/2012/09/13/monster-hunter-3-ultimate-announced-for-wii-u-and-3ds-available/)
That's pretty much it for new game announcements though.
http://uk.ign.com/articles/2012/09/13/the-full-wii-u-launch-window-release-list (http://uk.ign.com/articles/2012/09/13/the-full-wii-u-launch-window-release-list)
That's... actually a pretty impressive lineup for launch, even if a lot of them are several months old (and cheaper) on other consoles.
Well some are only launch window which can mean as late as half a year after console release.
Incidentally if you were planning on preordering the console at Gamestop you're out of luck they're sold out on the national level.
If this means Bayonetta will be playable in Smash Bros. 4 then
(http://i.imgur.com/dozl8.png)
http://www.ign.com/articles/2012/10/23/ea-games-on-wii-u-will-require-origin (http://www.ign.com/articles/2012/10/23/ea-games-on-wii-u-will-require-origin)
:what: :wtf: :pisspen:
That's not that surprising they've been pushing for that on the 360 and PS3 already.
http://www.shacknews.com/article/74183/wii-u-gamepad-has-3-5-hour-battery-life (http://www.shacknews.com/article/74183/wii-u-gamepad-has-3-5-hour-battery-life)
QuoteThe GamePad will come with an AC adapter.
You kiddin' me? The fuck is this, 1995? Could you not at least have something that charges from the Wii U itself? It needs its OWN power adapter?
And I bet it's going to have one of those hugeass blocks on the plug end, too. You know what we call that? A fucking mess.
I really hate to seem like someone who does nothing but bitch, but that really irks me. :-\
We've known that since E3. Namely because of the infamy that resulted from the fact the AC adaptor is sold separately in Japan.
Wait what?
Actually I got confused there for a second I was thinking of the 3DS XL which did not launch with an AC adapter in Japan. My bad. We did however knew the system used AC adapters since the price announcement back in E3 where they detailed the contents of the two different versions of the system.
Wii U Advertising Campaign Launch Video (http://www.youtube.com/watch?v=7dbGJieRaH0#ws)
Here have the first Wii U commercial in America as an "apology". Surprised they haven't disabled dislikes yet.
I had to shut off that video like five seconds in because of the music
Uhh, wow. (http://www.Self-loathing playa haters.com/forum/showthread.php?t=500411) No words for this, unless you consider laughter to be words.
Oh god wow :fpeng:
Why? (http://www.joystiq.com/2012/11/27/wii-mini-listed-by-best-buy-canada-coming-dec-7-according-to/)
brb writing a fanfic where Scott Pilgrim, Zapp Rowsdower, Ryan North, and Avril Lavigne all get together to play on this thing.
Also, wow.
Nintendo also took all the DKC games off Virtual Console.
Uhhhhhhh what?
Good thing I bought all of 'em before they did that.
Also WTF
Well Miyamoto never did like Rare's work with Donkey Kong.
More likely though it's so they can put them on the Wii U Virtual Console since that's apparently a different thing.
Quote from: UHMEEEEBA on December 02, 2012, 10:29:35 PM
Well Miyamoto never did like Rare's work with Donkey Kong.
He didn't? Well he can fuck right off. Those were easily the best games in the entire Donkey Kong FRANCHISE, and some of the best games on the SNES, period. Anything afterward sucked. Fuck everything they did on Gamecube, fuck everything they did on Wii other than maybe Returns (which I've still yet to play), and fuck Mario vs. Donkey Kong.
DK64 was... well, it was OK, though I ragequit and never beat it because it got boring.
Sheesh, now I know what's been holding back Nintendo the last decade: Miyamoto. :/
In general "old people that have too much tenure with the company" is the problem.
Donkey Kong Country Returns is brilliant. There are some waggle controls, but it feels natural and it manages to be difficult without being rage-inducing (ie: it's very easy to get one-ups, which is great considering how easy it is to die).
I kinda miss the rage-inducing Nintendo days, though... really, big emphasis on KINDA. All they have doing that now really is Mario Kart and Mario Party when it's played with friends. But still, Mario Kart. Fuck. It's probably more rage-inducing now than ever before.
Quote from: Jesuszilla on December 03, 2012, 09:53:11 AM
and fuck Mario vs. Donkey Kong.
Hey hey hey, I will hear no ill will towards the spiritual successor to Donkey Kong on the Gameboy.
Well. That isn't good. (http://www.joystiq.com/2013/02/15/report-wii-u-slumps-to-january-na-sales-of-well-under-100k/)
To be fair, Nintendo kind of set themselves up for it.
The situation is identical to the 3DS's prior to it's "re-launch". All the games people wanted at launch are delayed to a few months after launch, and the games that are available aren't really system sellers, at least for me, as well as games getting canceled due to low sales of the platform.
New Super Mario Bros.? That's fine, I liked the original on the DS, I was okay with the one on the Wii, I don't really want to touch the one on the 3DS, and as far as NSMBU goes, What was meant to be a surprise return has instead become an excuse for Nintendo to avoid it's diverse amounts of franchises. No F-Zero, No Star Fox, No Metroid, all because Nintendo is too busy building yet another Mario or Zelda title, and at this rate they are wearing down those franchises' momentum by practically making them the only franchises that get game releases. Will the Wind Waker remake really blaze a new trail for the console? Would a new main series Mario game really set things up for the Wii U?
How about the third party support? Which has largely been regarded as something along the lines of "insulting". The third party titles available on the Wii U have mostly been available beforehand on other consoles, where they've already sold a large quota that their fans want. And because of this, the third party ports available on launch day look better in some spots, but worse in others. And the modern gamer likes to take the 'worse' and blow it ridiculously out of proportion, hence the Wii U being "not even current-gen" because Arkham City had a few lighting issues on the new hardware.
However, the fact it sold even less than the 3DS did during it's own dry period is a bit unsettling. Consumers expect that Nintendo will 'come back' with a surprisingly stellar set of games that power the system forward. That is, the more core gamer-oriented titles are what gamers want out of Nintendo. Nintendo Land is fine, but to me it seems like a shallow excuse on some fronts to not actually develop a new game in some of the represented franchises' series. Especially since ONE of their key franchises isn't even represented, and Nintendo land would've been perfect for an arcade-y shooter starring a Mii if nothing else. But I guess it was too 'basic' and 'non-innovative' for Nintendo Land to have a Star Fox minigame of all things.
And even then, Nintendo CLAIMS to know what we want, but I haven't seen much evidence of that. Wind Waker remake? ...Is that gonna include all the missing quests that had to be cut from the original, Nintendo? Is it gonna have a reorchestrated soundtrack? Or what? Why are we getting no F-Zero or Star Fox titles? Why are you not throwing a bone to your older audience?
If it's because they simply can't get the games out fast enough, then they should simplify their own development process so that they can.
There was an interview a few months back where Miyamoto said he basically doesn't see the point in having a new F-Zero.
As for Star Fox I think Nintendo just gave up on the property.
I think the problem with the Star Fox series is the question of "where does it have left to go now?" It's an on-rails shooter that'll flop the moment it tries something new.
I think they're short on ideas, to be honest. Kinda hard to be new when it's all been done.
As the old joke goes, do you really want to see a new Metroid after getting Other M?
I would like to see more in the Donkey Kong Returns field, tho
Interesting one of the closing arguments on the article: "Nintendo not slashing the price anytime soon" - The goddamn thing is $289 in Amazon, what else could one want for a practially current gen console?
Sure, it doesn't have a hard drive, but they wanted to make it affordable for the parents, it's not supposed to be a damn PC with high end specs.
Now, don't get me wrong. This doesn't appeal to me in any possible way @_@ ... I just wanted to contest that line in the article.
Quote from: Jango on February 19, 2013, 04:21:37 PM
I would like to see more in the Donkey Kong Returns field, tho
Yeah, it's the least they can do after having 2 generations of suck (N64 and Gamecube).
Quote from: walt on February 19, 2013, 04:59:23 PM
Interesting one of the closing arguments on the article: "Nintendo not slashing the price anytime soon" - The goddamn thing is $289 in Amazon, what else could one want for a practially current gen console?
It's really that low? That's nearly half the price most consoles are when they're released. Cost really can't be the issue here― it's lack of interesting content.
Not that I have any hope for the PS4 or next Xbox having any radical changes or games that are worth buying (partly because we don't really know a damn thing about either). Mostly, though, I feel that console evolution has gotten about as far as it can go without going into true virtual reality. I at least hope that's the end goal with the start of touch screen crap.
http://www.dualshockers.com/2013/08/04/nintendo-and-the-wii-u-may-be-in-trouble-due-to-closure-of-vital-semiconductor-factory/ (http://www.dualshockers.com/2013/08/04/nintendo-and-the-wii-u-may-be-in-trouble-due-to-closure-of-vital-semiconductor-factory/)
QuoteThere may be more trouble on the horizon for the already slow-selling Wii U. On Friday the prominent semiconductor manufacturer Renesas Electronics posted its quarterly financial report, together with notice of extraordinary loss and a press release about an impending restructuring of the company.
As part of that restructuring Renesas, that merged with NEC Electronics in 2012, announced that it decided to close four semiconductor plants in Japan within 2-3 years, including the state-of-the-art factory based in Tsuruoka, Yamagata Prefecture (as reported by the Wall Street Journal), and this may spell trouble for Nintendo and the Wii U.
The reason is quite simple. The closing factory was responsible for manufacturing the console's Embedded DRAM, that is quite properly defined the "life stone" of the console.
The production of the 1 cm-wide semiconductor for Nintendo was responsible for more than half of the load of the factory at peak times, but the slow sales of the console determined a reduction in demand and a gap in the usage of the machinery and personnel, forcing the plant to run at a loss.
Since the Wii U hasn't been selling well I'm sure they've still got enough already in production to last long enough to find a new manufacturer.