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Senna v1.6
- Divine Light base duration outside of Awakening increased from 6 to 7 seconds, extension when performing a Climax Drive increased from 1 to 2 seconds
- Throw AP gain and consumption decreased, will now charge AP for the opponent
- Fixed error where certain moves from other AP characters would charge AP improperly when used in simul mode
- AP regen while in the Danger (low health) state increased
- Added compatibility with Selvaria's moveset for charging AP
- Slight visual updates to Counter Hit and Danger state messages
Homura v1.7
- Rebellion no longer costs AP outside of Awakening
- Void Field max duration increased from 6 to 7 seconds, base duration outside of Awakening increased from 5 to 6 seconds
- Fixed error where Void Field's time stop would end earlier than intended
- Throw AP gain and consumption decreased
- Fixed error where certain moves from other AP characters would charge AP impr