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May 04, 2024, 05:45:27 PM

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The gun wielding, time traveling Puella Magi has arrived! As always, check the read me for a full explanation of her system abilities.

kohaku.trinitymugen.net
Type-Mugen 1.0+ ---> Characters

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Yo!

So today is not a conventional MUGEN release. Rather, these are two scripts (still a work in progress, so the links may update at any given moment!).

What are they? They're tools to help you collect data from games!

Features:


  • P1 and P2 velocities
  • P1 and P2 positions
  • Change in velocities
  • Copy active hitboxes to clipboard

Link to repository containing all tools.

Vampire Savior/Vampire Savior 2/Vampire Hunter 2/Street Fighter Zero 3 tool (Requires WinKawaks 1.62, other emulators will eventually be added!)
MvC2 tool (Requires DEmul 0.7a_310715)
CvS2/CFJ tool (Requires PCSX2 1.2.1 r5875)

MvC2 Tool Notes
Has a hacky framestep feature to ease hitbox-grabbing.

CvS2/CFJ Tool Notes
Has a framestep feature and hitbox viewer. Tested on NTSC-U CvS2 and NTSC-U and PAL CFJ. Remember to scale CLSNs for characters that are not CPS2 sprites or have been manually rescaled! Do not rely on the framestep for timings, they will always be in normal! Use PCSX2's video recording function if you want those.
The script will lag upon clicking "Start ...

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After almost 3 years, I finally release another character. It's Senna from Big Bang Beat/Age which plays to a new custom style than the rest of my characters which revolves around the Awakening mechanic. Please take some time to look at the read me to get a full explanation as to how the new Awakening system works.

White Len has also received a minor update.

White Len v2.11
- Updated a few vars that conflicted with the AP/SP system when using Mugen Houyou

kohaku.trinitymugen.net
Type-Mugen 1.0+ ---> Characters

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I release an arranged version of Rugal Bernstein from The King of Fighters 98: Ultimate Match -Final Edition- along with Omega Rugal from The King of Fighters 2002: Unlimited Match.

Notes for Rugal:
- 1.0 Only!!
- Omega Rugal is included as a separate definition (*.def) file in Rugal's package.

Notes for Hotaru:

- Fixed a problem with Haigekishu.
- Corrected an AI problem during scramble mode.

Notes for Xiangfei:

- Corrected an AI problem during scramble mode.

Notes for all three:

- Overall stability has been improved.
- Compatibility with further content has been added.

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As the thread title states, I also included updates for King and Psylocke.

The most important change for all of them system-wise is the meter cost now added to Force Shielding (1/2 super meter stock).

King does not play 100% differently, but there have been enough changes that she isn't the same as she used to be. I may put up a video detailing some new basic combos you can do, but the simple way to put it is that she can't dreamcancel any more and she now has Mirage Dance, a proximity throw from her 2k2 UM incarnation (and probably others, I don't know her other versions *that* well).

[spoiler=King Changes]
Version 2.0
New move: Mirage Dance.
Meter gain adjusted.
Juggles redone.
Unlisted: Surprise Rose behavior changed.
Vels on all versions of Tornado Kick adjusted.
Reversal system added.
Force Shield added.
Hitbox tweaks.
Other bugfixes.
[/spoiler]

[spoiler=Psylocke Changes]
Version 1.01 - Version 1.02
Psi-Thrust blockstun reduced.
AI adjusted; now uses Ninjutsu Teleport and N ...

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